Time: 2025-11-10 by mmojugg Game: ARC Raiders Guide Tags: ARC Raiders Workshop Guide

Raiding the scarred surface of Speranza in ARC Raiders demands more than grit—it calls for a hideout that hums with potential, turning scavenged junk into game-changing tools. Whether you're dodging wasp swarms or flanking a bombardier, smart upgrades mean fewer wipes and fatter extracts. Drawing from raid-hardened playstyles, this guide breaks down every station with pinpoint clarity, so you can plot your progression without the guesswork.
If these insights fuel your next drop, feel free to bookmark MMOJUGG for steady updates. And to skip the early slog, check out our ARC Raiders Shop for Coins, Map Keys, Weapons, Materials, Blueprints, Loots, or Boosting Service—jump straight into the action.
Scrappy isn't just your hideout's quirky sidekick; he's the unsung hero dishing out post-raid hauls of basics like metals, fabrics, and organics. Training him to level 5 amps his output exponentially, unlocking seed floods for Celeste trades and freeing you to specialize raids. It's the no-brainer opener—invest here, and every return feels like a mini-victory, smoothing the path to workbench dominance.
Upgrading Scrappy requires a mix of residential trinkets and event-timed organics. Here's the full breakdown:
Dog Collar (x1): Rare residential trinket; farm clustered spots like Pattern House, Ruby Residence, and Pale Apartments in northern Dam Battlegrounds for a quick triple-hit extract.
Lemon (x3): Organic from Lush Blooms event baskets (best on compact Buried City runs—loop 3-4 spots stealthily) or interactable trees in Marano Park (Buried City) ponds.
Apricot (x15): Same event baskets or Blue Gate's Olive Grove fringes; prioritize blooms for stacks, as tree yields are sparser.
Prickly Pear (x6): Event baskets or cactus bases—scan opportunistically during fruit hunts to avoid detours.
Olives (x6): Baskets, Olive Grove grounds, or larger trees there (smaller ones double for lemons).
Cat Bed (x1): Uncommon residential trinket; persistent shelf-looting in homes pays off.
Mushrooms (x12): Event baskets or Spaceport trench roots—reliable cluster for bulk.
Very Comfortable Pillows (x3): Uncommon residential finds; grind high-density apartments, as they're scarcer.
Need help? MMOJUGG offers a Scrappy upgrade material bundle from level 2 to Level 5, letting you quickly reach the level cap! Take advantage now to boost your progress and dominate the raids! This foundation ripples out, making resource droughts a thing of the past.

The Gunsmith transforms blueprints into raid-ready firearms, slots attachments for tighter groups, and hones stats like extended magazines or quicker reloads—key multipliers in ARC skirmishes, where seconds decide survival. No base damage buffs yet, but these tweaks elevate output indirectly. Build it second for that firepower leap. Materials fall into basics, mechanicals, and elite drops—stockpile early to avoid stalls:
Material | Quantity | Best Sources |
|---|---|---|
20 | Scrappy rewards, recycle raid junk, Celeste seed trades | |
30 | Same as above; hoard for refiner overlaps | |
3 | Mechanical POIs (any map) containers | |
5 | Level-1 refiner (metal/rubber craft), edge trucks, uncommon weapon recycles | |
8 | Guaranteed from Wasp engine shots—efficient mercy kills | |
3 | Industrial wrecks (Blue Gate underground warehouse breaches) | |
5 | Level-2 refiner (2 steel springs + 2 mechanicals each), rare mechanical loots | |
4 | Sniper turret drops (Dam Battlegrounds stair undersides, Spaceport east launch); heavy ammo dispatch |
Need help? MMOJUGG offers a Gunsmith upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! Installed, it shifts your raids from defensive scrambles to aggressive pushes.
Raw hauls are messy; the Refiner purifies them into advanced recipes, enabling loadout evolutions and smart recycling. It's your progression gatekeeper—max it mid-early to craft without compromise, turning "good enough" into elite. Focus on basics, ARC minors, and probing elites:
Material | Quantity | Best Sources |
|---|---|---|
60 | Scrappy post-raids, Celeste seeds | |
5 | Minor ARC (wasps, hornets, snitches, ticks); elite advanced recycles | |
3 | Rare residential (Dam Battlegrounds northwest apartments) | |
5 | Surveyors, bastions, bombardiers, queen—stash mid-raid | |
8 | Fireball central orbs (post-flamethrower expose) | |
3 | Mechanical POIs (machinery/cars) | |
10 | Rocketeers (grenade engines), Prospecting Probes chambers (alert-risky) | |
6 | Bombardiers: snipe spotters, cripple legs, back weak spot |
Need help? MMOJUGG offers a Refiner upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! Installed, it shifts your raids from defensive scrambles to aggressive pushes. Maxed, it unlocks self-sustaining loops, recycling duds into gold.
Custom kits expose the limits of basic bandages; this lab crafts potent consumables for endurance in bleed-stanching. Slot post-refiner to sustain longer drops without constant resupplies. Blends basics, medical rares, and surveyor hunts:
Material | Quantity | Best Sources |
|---|---|---|
50 | Scrappy, Celeste seeds | |
6 | Any ARC kills, higher-tier recycles | |
2 | Medical POIs (drawer persistence) | |
5 | Medical/commercial crates, refiner (14 fabric) | |
8 | Tick ambushes (buildings/enclosures) | |
3 | Medical POIs exclusives | |
8 | Medical POIs; level-2 refiner (10 chemicals + 2 great mullein watersides) | |
5 | Surveyors (sky laser ID, antenna grenades, heavy ammo shell strips) |
Need help? MMOJUGG offers a Medical Lab upgrade material bundle from Level 1 to Level 3, letting you quickly reach the level cap! Installed, it shifts your raids from defensive scrambles to aggressive pushes. Fueled, it keeps you fighting, not fleeing.

For shields and augments beyond starters, this bench adds tactical layers—lower priority, but invaluable for squad holds or elite tangles. Electrical and fabric-heavy, with hornet elites:
Material | Quantity | Best Sources |
|---|---|---|
25 | Scrappy, Celeste | |
30 | Same as above | |
3 | Electronics surfaces (electrical/residential/commercial); no recycles | |
5 | Electrical POIs, wasp/hornet driver/snitch recycles, refiner (rubber/plastic) | |
5 | Hornet rear engines (unarmored) | |
3 | Industrial POIs | |
5 | Electrical consoles, epic recycles (rocketeer drive/power rod), level-2 refiner (3 wire + 2 electrical) | |
6 | Bastions: leg knee strips, back canister (grenades/heavy) |
Need help? MMOJUGG offers a Gear Bench upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! It turns vulnerabilities into strongholds.
Throwables dismantle ARC packs— this station stocks your demo kit for breaches and denials. Mid-priority for explosive versatility. Rubber-core with fuel rarities:
Material | Quantity | Best Sources |
|---|---|---|
50 | Scrappy, Celeste | |
6 | ARC kills/recycles | |
3 | Spaceport rocket assembly (Exodus), Celeste timed buys | |
5 | Industrial/security, pots/fireballs, burner/trigger recycles, refiner (6 chemicals) | |
5 | Pop kills | |
3 | Medical POIs | |
5 | Leapers, refiner (2 crude + 2 oil) | |
3 | Rocketeers (engine weak spots, wolfpack softens); rare husk breaches |
Need help? MMOJUGG offers an Explosives Station upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! Your raids just got louder—and deadlier.
Ziplines, barricades, hatches— this rounds out utility for clutch evasions. Lowest priority, but shines in tight spots. Tech and electrical focus:
Material | Quantity | Best Sources |
|---|---|---|
60 | Scrappy, Celeste | |
6 | ARC kills/recycles | |
2 | Technological POIs | |
5 | As Gear Bench | |
6 | Snitch drops (repurpose from throws) | |
3 | Technological POIs (pairs with sinks) | |
5 | As Gear Bench | |
4 | Leapers (quick cover blasts: showstoppers/wolfpacks) |
Need help? MMOJUGG offers a Utility Station upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! Enhance your escape tactics with the Utility Bench! Build ziplines, barricades, and hatches to outmaneuver enemies and survive tight situations.
A: Scrappy first for passive income, then Gunsmith for combat edge—its mechanical demands overlap Refiner prep, hitting a level-3 synergy by raid 20. Delay Gear/Utility until custom loadouts; their electricals spike rubber needs, but tables above show recycle chains (e.g., hornet drivers feed both). Track via in-game project logs to avoid overcommit—aim 70% basics hoarded before elites.
A: Lush Blooms on Buried City: baskets respawn consistently, yielding 15-20 per cycle with minimal ARC contact—stealth extracts beat full clears. Supplement Spaceport trenches for mushrooms (zero combat) and Olive Grove trees for lemons/olives. Avoid cactus pear grinds solo; bundle with events to cut runs by 40%. Pro: Event RNG favors repeats, but queue Buried for speed.
A: Partially—level-3 Refiner crafts motion cores/circuitry from basics, slashing rocketeer/bastion runs by half, but cells (bombardier/bastion) stay hunt-only. Break-even: 8-10 crafts post-install, via probe events for initial circuitry bursts. Tip: Recycle minor ARC power cells into alloys first—frees inventory for safe-pocketing rares during mixed POI sweeps.
A: Yes, but hybridize—Dam Battlegrounds' Testing Annex packs scanners/cloth with nearby residential toasters, netting 80% Medical/Refiner mats per drop. They're sparse, so loot protocols: every drawer/bin, no skips. Antiseptic crafts ease the pain (mullein floods watersides). Yield scales with squad shares, but solo persistence hits 2-3 rares per hour.
A: Dam Battlegrounds for broad coverage (60% lists: apartments for fabrics/toasters, towers for cores). Blue Gate warehouses laser gears/batteries (Gunsmith/Gear). Spaceport mixes Exodus fuel/mushrooms/turrets. Rotate: Events dictate (Probes for circuitry), but chain POIs—e.g., Dam north loop covers Scrappy/Medical in 15 mins. Night drops dilute raiders, boosting extract rates.
With these sharpened paths, your hideout's primed to push back the ARC—craft bold, raid fierce. Keep an eye on MMOJUGG for evolving strats to stay ahead. Safe drops.
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