ARC Raiders Workshop Fast Upgrades Mastery Guide

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Raiding the scarred surface of Speranza in ARC Raiders demands more than grit—it calls for a hideout that hums with potential, turning scavenged junk into game-changing tools. Whether you're dodging wasp swarms or flanking a bombardier, smart upgrades mean fewer wipes and fatter extracts. Drawing from raid-hardened playstyles, this guide breaks down every station with pinpoint clarity, so you can plot your progression without the guesswork.

If these insights fuel your next drop, feel free to bookmark MMOJUGG for steady updates. And to skip the early slog, check out our ARC Raiders Shop for Coins, Map Keys, Weapons, Materials, Blueprints, Loots, or Boosting Service—jump straight into the action.

Train Scrappy the Rooster

Scrappy isn't just your hideout's quirky sidekick; he's the unsung hero dishing out post-raid hauls of basics like metals, fabrics, and organics. Training him to level 5 amps his output exponentially, unlocking seed floods for Celeste trades and freeing you to specialize raids. It's the no-brainer opener—invest here, and every return feels like a mini-victory, smoothing the path to workbench dominance.

Upgrading Scrappy requires a mix of residential trinkets and event-timed organics. Here's the full breakdown:

  • Dog Collar (x1): Rare residential trinket; farm clustered spots like Pattern House, Ruby Residence, and Pale Apartments in northern Dam Battlegrounds for a quick triple-hit extract.

  • Lemon (x3): Organic from Lush Blooms event baskets (best on compact Buried City runs—loop 3-4 spots stealthily) or interactable trees in Marano Park (Buried City) ponds.

  • Apricot (x15): Same event baskets or Blue Gate's Olive Grove fringes; prioritize blooms for stacks, as tree yields are sparser.

  • Prickly Pear (x6): Event baskets or cactus bases—scan opportunistically during fruit hunts to avoid detours.

  • Olives (x6): Baskets, Olive Grove grounds, or larger trees there (smaller ones double for lemons).

  • Cat Bed (x1): Uncommon residential trinket; persistent shelf-looting in homes pays off.

  • Mushrooms (x12): Event baskets or Spaceport trench roots—reliable cluster for bulk.

  • Very Comfortable Pillows (x3): Uncommon residential finds; grind high-density apartments, as they're scarcer.

Need help? MMOJUGG offers a Scrappy upgrade material bundle from level 2 to Level 5, letting you quickly reach the level cap! Take advantage now to boost your progress and dominate the raids! This foundation ripples out, making resource droughts a thing of the past.

arc raiders scrappy

Gunsmith Forge Firepower

The Gunsmith transforms blueprints into raid-ready firearms, slots attachments for tighter groups, and hones stats like extended magazines or quicker reloads—key multipliers in ARC skirmishes, where seconds decide survival. No base damage buffs yet, but these tweaks elevate output indirectly. Build it second for that firepower leap. Materials fall into basics, mechanicals, and elite drops—stockpile early to avoid stalls:

Material

Quantity

Best Sources

Metal Parts

20

Scrappy rewards, recycle raid junk, Celeste seed trades

Rubber Parts

30

Same as above; hoard for refiner overlaps

Rusted Tools

3

Mechanical POIs (any map) containers

Mechanical Components

5

Level-1 refiner (metal/rubber craft), edge trucks, uncommon weapon recycles

Wasp Drivers

8

Guaranteed from Wasp engine shots—efficient mercy kills

Rusted Gears

3

Industrial wrecks (Blue Gate underground warehouse breaches)

Advanced Mechanical Components

5

Level-2 refiner (2 steel springs + 2 mechanicals each), rare mechanical loots

Sentinel Firing Cores

4

Sniper turret drops (Dam Battlegrounds stair undersides, Spaceport east launch); heavy ammo dispatch

Need help? MMOJUGG offers a Gunsmith upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! Installed, it shifts your raids from defensive scrambles to aggressive pushes.

Refine the Grind: Refiner Essentials

Raw hauls are messy; the Refiner purifies them into advanced recipes, enabling loadout evolutions and smart recycling. It's your progression gatekeeper—max it mid-early to craft without compromise, turning "good enough" into elite. Focus on basics, ARC minors, and probing elites:

Material

Quantity

Best Sources

Metal Parts

60

Scrappy post-raids, Celeste seeds

ARC Powercells

5

Minor ARC (wasps, hornets, snitches, ticks); elite advanced recycles

Toasters

3

Rare residential (Dam Battlegrounds northwest apartments)

ARC Motion Cores

5

Surveyors, bastions, bombardiers, queen—stash mid-raid

Fireball Burners

8

Fireball central orbs (post-flamethrower expose)

Motors

3

Mechanical POIs (machinery/cars)

ARC Circuitry

10

Rocketeers (grenade engines), Prospecting Probes chambers (alert-risky)

Bombardier Cells

6

Bombardiers: snipe spotters, cripple legs, back weak spot

Need help? MMOJUGG offers a Refiner upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! Installed, it shifts your raids from defensive scrambles to aggressive pushes. Maxed, it unlocks self-sustaining loops, recycling duds into gold.

Medical Lab Mastery

Custom kits expose the limits of basic bandages; this lab crafts potent consumables for endurance in bleed-stanching. Slot post-refiner to sustain longer drops without constant resupplies. Blends basics, medical rares, and surveyor hunts:

Material

Quantity

Best Sources

Fabric

50

Scrappy, Celeste seeds

ARC Alloy

6

Any ARC kills, higher-tier recycles

Cracked Bioscanners

2

Medical POIs (drawer persistence)

Durable Cloth

5

Medical/commercial crates, refiner (14 fabric)

Tick Pods

8

Tick ambushes (buildings/enclosures)

Rusted Shut Medical Kit

3

Medical POIs exclusives

Antiseptic

8

Medical POIs; level-2 refiner (10 chemicals + 2 great mullein watersides)

Surveyor Vaults

5

Surveyors (sky laser ID, antenna grenades, heavy ammo shell strips)

Need help? MMOJUGG offers a Medical Lab upgrade material bundle from Level 1 to Level 3, letting you quickly reach the level cap! Installed, it shifts your raids from defensive scrambles to aggressive pushes. Fueled, it keeps you fighting, not fleeing.

arc raiders workshop stations

Gear Bench Fortify Your Frame

For shields and augments beyond starters, this bench adds tactical layers—lower priority, but invaluable for squad holds or elite tangles. Electrical and fabric-heavy, with hornet elites:

Material

Quantity

Best Sources

Plastic Parts

25

Scrappy, Celeste

Fabric

30

Same as above

Power Cables

3

Electronics surfaces (electrical/residential/commercial); no recycles

Electrical Components

5

Electrical POIs, wasp/hornet driver/snitch recycles, refiner (rubber/plastic)

Hornet Drivers

5

Hornet rear engines (unarmored)

Industrial Batteries

3

Industrial POIs

Advanced Electrical Components

5

Electrical consoles, epic recycles (rocketeer drive/power rod), level-2 refiner (3 wire + 2 electrical)

Bastion Cells

6

Bastions: leg knee strips, back canister (grenades/heavy)

Need help? MMOJUGG offers a Gear Bench upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! It turns vulnerabilities into strongholds.

Explosives Station Detonate Defenses

Throwables dismantle ARC packs— this station stocks your demo kit for breaches and denials. Mid-priority for explosive versatility. Rubber-core with fuel rarities:

Material

Quantity

Best Sources

Rubber Parts

50

Scrappy, Celeste

ARC Alloy

6

ARC kills/recycles

Synthesized Fuel

3

Spaceport rocket assembly (Exodus), Celeste timed buys

Crude Explosives

5

Industrial/security, pots/fireballs, burner/trigger recycles, refiner (6 chemicals)

Pop Triggers

5

Pop kills

Laboratory Reagents

3

Medical POIs

Explosive Compounds

5

Leapers, refiner (2 crude + 2 oil)

Rocketeer Drivers

3

Rocketeers (engine weak spots, wolfpack softens); rare husk breaches

Need help? MMOJUGG offers an Explosives Station upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! Your raids just got louder—and deadlier.

Utility Station Escape Engineer

Ziplines, barricades, hatches— this rounds out utility for clutch evasions. Lowest priority, but shines in tight spots. Tech and electrical focus:

Material

Quantity

Best Sources

Plastic Parts

60

Scrappy, Celeste

ARC Alloy

6

ARC kills/recycles

Damaged Heat Sinks

2

Technological POIs

Electrical Components

5

As Gear Bench

Snitch Scanners

6

Snitch drops (repurpose from throws)

Fried Motherboards

3

Technological POIs (pairs with sinks)

Advanced Electrical Components

5

As Gear Bench

Leaper Pulse Units

4

Leapers (quick cover blasts: showstoppers/wolfpacks)

Need help? MMOJUGG offers a Utility Station upgrade material bundle from level 1 to Level 3, letting you quickly reach the level cap! Enhance your escape tactics with the Utility Bench! Build ziplines, barricades, and hatches to outmaneuver enemies and survive tight situations.

FAQs on ARC Raider Workshop Fast Progression

Q: How does workbench order impact early-game efficiency in ARC Raiders?

A: Scrappy first for passive income, then Gunsmith for combat edge—its mechanical demands overlap Refiner prep, hitting a level-3 synergy by raid 20. Delay Gear/Utility until custom loadouts; their electricals spike rubber needs, but tables above show recycle chains (e.g., hornet drivers feed both). Track via in-game project logs to avoid overcommit—aim 70% basics hoarded before elites.

Q: What's the most reliable low-risk farm for organics like lemons and mushrooms?

A: Lush Blooms on Buried City: baskets respawn consistently, yielding 15-20 per cycle with minimal ARC contact—stealth extracts beat full clears. Supplement Spaceport trenches for mushrooms (zero combat) and Olive Grove trees for lemons/olives. Avoid cactus pear grinds solo; bundle with events to cut runs by 40%. Pro: Event RNG favors repeats, but queue Buried for speed.

Q: Can refining offset elite drop farming, like for circuitry or bastion cells?

A: Partially—level-3 Refiner crafts motion cores/circuitry from basics, slashing rocketeer/bastion runs by half, but cells (bombardier/bastion) stay hunt-only. Break-even: 8-10 crafts post-install, via probe events for initial circuitry bursts. Tip: Recycle minor ARC power cells into alloys first—frees inventory for safe-pocketing rares during mixed POI sweeps.

Q: Are medical POIs worth dedicated raids for suture kits and reagents?

A: Yes, but hybridize—Dam Battlegrounds' Testing Annex packs scanners/cloth with nearby residential toasters, netting 80% Medical/Refiner mats per drop. They're sparse, so loot protocols: every drawer/bin, no skips. Antiseptic crafts ease the pain (mullein floods watersides). Yield scales with squad shares, but solo persistence hits 2-3 rares per hour.

Q: How do map choices optimize multi-bench material hauls?

A: Dam Battlegrounds for broad coverage (60% lists: apartments for fabrics/toasters, towers for cores). Blue Gate warehouses laser gears/batteries (Gunsmith/Gear). Spaceport mixes Exodus fuel/mushrooms/turrets. Rotate: Events dictate (Probes for circuitry), but chain POIs—e.g., Dam north loop covers Scrappy/Medical in 15 mins. Night drops dilute raiders, boosting extract rates.

Thanks for Reading

With these sharpened paths, your hideout's primed to push back the ARC—craft bold, raid fierce. Keep an eye on MMOJUGG for evolving strats to stay ahead. Safe drops.

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