Time: 2025-11-11 by mmojugg Game: ARC Raiders Guide Tags: Workshop Materials

The shattered landscapes of ARC Raiders demand more than grit—they call for smart scavenging. Whether you're fortifying your base or prepping for high-stakes expeditions, knowing where to hunt for those elusive components can turn a grueling raid into a triumphant haul. I've spent countless hours dodging ARC patrols and cracking open forgotten caches, and one thing's clear: the right intel saves lives and inventory space.
As you gear up for your next run, consider bookmarking this spot for easy access during downtime. And if you're looking to accelerate your setup, our ARC Raiders Shop has everything from Coins and Map Keys to Weapons, Materials, Blueprints, and even Boosting Services to keep you one step ahead without the endless grind.
Your rooster sidekick, Scrappy, isn't just comic relief—he's a steady stream of basics if you feed him the right finds. Upgrading him early means less frantic looting for everyday scraps, letting you focus on the big threats. Start simple, but don't sleep on these naturals and comforts; they're scattered but reliable once you hit the right zones.
Item | Primary Locations | Farming Tip |
|---|---|---|
Residential zones like abandoned homes in Blue Gate | Check drawers and shelves in any house—common but overlooked in the chaos. | |
Lemon (x3 for Level 3) | Marano Park orchards or olive groves in Blue Gate | Shake fruit trees; pairs well with apricot runs for efficiency. |
Apricot (x3 for Level 3, x6 for Level 5) | Same groves as lemons in Blue Gate | Ground spawns after interaction—watch for ARC swarms in parks. |
Prickly Pear (x3 for Level 4) | Cactus patches near Dam Battlegrounds or scattered in Blue Gate outskirts | Floor loot beside plants; glove up, these sting in more ways than one. |
Olive (x6 for Level 4) | Olive trees in Blue Gate groves | Like lemons, but denser clusters—ideal for quick multi-tree loops. |
Mushroom (x12 for Level 5) | Tree bases in Spaceport wreckage or hydroponic domes | Guaranteed clusters on select trees; safer than random pipe hunts. |
Residential containers in Blue Gate apartments | Persistent searching pays off—wardrobes are goldmines. | |
Very Comfortable Pillow (x3 for Level 5) | Residential drawers and beds in Buried City buildings | Rare at first glance, but volume looting in apartments uncovers them steadily. |
These upgrades ramp up Scrappy's hauls from fledgling scraps to master hoarder windfalls, making him indispensable for long-term sustainability.
Scrappy, the Rooster, is a passive resource-gathering unit located in the workshop. Activation requires the player to remain Topside for at least 1 minute. Upon activation, Scrappy collects:
Metal Parts | Fabric | Plastic Parts | Chemicals | Rubber Parts
Assorted Seeds Scrappy remains inactive during offline periods or while the player is stationed in Speranza.
Level | Successful Round | Unsuccessful Round |
|---|---|---|
Fledgling | 3–6× Each Basic Material; 3–5× Assorted Seeds | 9× Each Basic Material; 4× Assorted Seeds |
Forager | 5–7× Each Basic Material; 3–5× Assorted Seeds | 10–13× Each Basic Material; 5–7× Assorted Seeds |
Scavenger | 6–9× Each Basic Material; 4–6× Assorted Seeds | 10–14× Each Basic Material; 6–8× Assorted Seeds |
Treasure Hunter | 7–10× Each Basic Material; 5–7× Assorted Seeds | 8–12× Each Basic Material; 5–9× Assorted Seeds |
Master Hoarder | 3–8× Each Basic Material; 3–8× Assorted Seeds | 5–15× Each Basic Material; 3–15× Assorted Seeds |
Turning scrap into firepower starts here. Prioritize this bench if you're all about aggressive plays—unlocks like the Arpeggio burst rifle make short work of patrols. Focus on mechanical scraps and early ARC drops; recycling helps bridge gaps.
Item | Primary Locations | Farming Tip |
|---|---|---|
Rusted Tools (x3 for Level 2) | Red lockers or toolboxes in industrial sites like Dam Battlegrounds | Breach vehicles too—low drop but high volume in crash sites. |
Mechanical Components (x5 for Level 2) | Server cabinets across all maps or car breaches in Highway Collapse | Craft via Refiner once unlocked; otherwise, hit checkpoints. |
Wasp Driver (x8 for Level 2) | Wasp enemy corpses in open zones | Quick kills yield these—pair with hornet hunts for variety. |
Rusted Gear (x3 for Level 3) | Rare vehicle breaches in industrial areas | Night raids boost chances; patient grinding pays. |
Advanced Mechanical Components (x5 for Level 3) | Server cabinets or scrapyard vehicle hoods | Refiner crafting is king post-Level 2. |
Sentinel Firing Core (x4 for Level 3) | Sentinel turrets in Dam Battlegrounds at night | Staircases and building corners—night raids guarantee spawns. |
I've dodged more than a few sniper blasts chasing these; stick to cover and you'll stock up without the drama.
Defense wins wars in the wastes. This station crafts the barriers and perks that keep you breathing, from light shields to looting boosts. Electrical hauls dominate, with enemy parts adding punch—target pairs of foes for efficiency.
Item | Primary Locations | Farming Tip |
|---|---|---|
Power Cable (x3 for Level 2) | Red lockers in electrical-heavy buildings | Ubiquitous but shines in industrial shelves. |
Electrical Components (x5 for Level 2) | Server cabinets or Refiner crafting | Rubber and plastic recycle into these—stockpile basics early. |
Hornet Driver (x5 for Level 2) | Hornet enemy drops in industrial patrols | Dodge tasers, aim for thrusters; wrecks work too. |
Industrial Battery (x3 for Level 3) | Shelves in Hydroponic Dome Complex or Blue Gate underground | Breach rooms for stacks—low risk, high reward. |
Advanced Electrical Components (x5 for Level 3) | Ancient Fort puzzle rewards or Reinforced Reception computers | Puzzle-solving side quests here; batteries unlock doors. |
Bastion Cell (x6 for Level 3) | Bastion enemy parts in park ambushes | Team up—these bruisers hit hard, but cells are worth it. |
A solid shield has saved my hide more times than I can count—upgrade this before pushing deep zones.
No raid lasts without patches. This bench turns rags into lifesavers, crucial for extended ops. Medical zones are your haven, but weave in ARC hunts for alloys.
Item | Primary Locations | Farming Tip |
|---|---|---|
ARC Alloy (x6 for Level 1) | Any ARC enemy or wreckage | Leapers and queens drop reliably—husk breaches as backup. |
Cracked Bioscanner (x2 for Level 2) | Hospital beds in Buried City upper floors | Surface spawns beat containers; quiet looting spot. |
Durable Cloth (x5 for Level 2) | Any container or Refiner from fabric | Everywhere, but medical sites cluster them. |
Rusted Shut Medical Kit (x3 for Level 3) | Hospital containers in Buried City | Frequent drops—pharmacy breaches amp odds. |
Antiseptic (x8 for Level 3) | Pharmacy shelves in Plaza Rosa, Buried City | Ground-floor breaches; stock up guilt-free. |
Surveyor Vault (x5 for Level 3) | Surveyor enemy, marked by blue beam | Wolfpack ammo grounds them—chase at match start. |
Skip the med kits early, and you'll regret it mid-firefight—I've learned that the hard way.
Unlock crafting loops with this gem. It turns junk into gold, easing bottlenecks across benches. Enemy cores and residential oddities fuel it—don't overlook toasters.
Item | Primary Locations | Farming Tip |
|---|---|---|
ARC Powercell (x5 for Level 1) | ARC enemies or husks in Dam Battlegrounds | Easy from any ARC; old battlegrounds for safe husks. |
Toaster (x3 for Level 2) | Residential containers in Blue Gate | Apartment hunts at night—rarer than you'd think. |
ARC Motion Core (x5 for Level 2) | Leaper, Queen, Rocketeer, Bastion, or husks | Avoid fights by breaching husks in battlegrounds. |
Fireball Burner (x8 for Level 2) | Fireball enemies in underground interiors | Blue Gate basements swarm them—recycle for extras. |
Motor (x3 for Level 3) | Car breaches in mechanical zones | Low chance, but vehicles everywhere. |
ARC Circuitry (x10 for Level 3) | Probes or advanced ARC drops | Refiner loop once online. |
Bombardier Cell (x6 for Level 3) | Bombardier enemy parts | Clear spotters first; heavy weapons seal the deal. |
This bench flipped my game—crafting advanced parts feels like cheating.
Crowd control at its finest. Grenades from this station clear paths through swarms. Fuel and triggers demand mixed hunts—underground dens are hotspots.
Item | Primary Locations | Farming Tip |
|---|---|---|
ARC Alloy (x6 for Level 1) | As above | Versatile drop—stockpile ruthlessly. |
Synthesized Fuel (x3 for Level 2) | Celeste vendor via seeds or car/residential loot | Scrappy seeds make buying a breeze. |
Crude Explosives (x5 for Level 2) | Security containers or Fireball recycling | Underground pops yield both explosives and triggers. |
Pop Trigger (x5 for Level 2) | Pop and Fireball enemies underground | Blue Gate basements for clusters. |
Laboratory Reagents (x3 for Level 3) | Pharmacy shelves in Plaza Rosa | Frequent, low-threat grabs. |
Explosive Compound (x5 for Level 3) | Black containers in Blue Gate Reinforced Reception | Shelves jackpot—breach early. |
Rocketeer Driver (x3 for Level 3) | Rocketeer enemies or husks | Thruster shots ground them; husks for no-fight option. |
Nothing clears a hornet nest like a well-placed blaze—timing is everything.
Gadgets for the cunning raider. Cloaks and ziplines turn escapes into escapes. Tech scraps and leaper parts shine here—electrical focus with a feral twist.
Item | Primary Locations | Farming Tip |
|---|---|---|
ARC Alloy (x6 for Level 1) | Standard ARC loot | Build the habit. |
Damaged Heat Sink (x2 for Level 2) | Server cabinets in Power Generation Complex underground | Consistent in tech rooms. |
Electrical Components (x5 for Level 2) | Refiner from rubber/plastic or Wasp recycling | Loop with enemy drivers. |
Snitch Scanner (x6 for Level 2) | Snitch enemies (light beam drones) | Three anvil shots—extraction zones. |
Fried Motherboard (x5 for Level 3) | Server cabinets or Blue Gate underground shelves | Reinforced Reception breaches. |
Advanced Electrical Components (x5 for Level 3) | Puzzle rewards as in Gear Bench | Double-duty farming. |
Leaper Pulse Unit (x4 for Level 3) | Leaper enemy bodies | Close-range chaos—cover essential. |
A cloak mid-chase? Pure poetry in the wastes.
For the big push, gather these to fuel your escape pod. Mix mechanicals with spaceport tech—focus on assembly lines for modules.
Item | Primary Locations | Farming Tip |
|---|---|---|
Hydroponic Dome shelves (stacks of 3) | Recycle alternatives if dry—mechanical scavenging. | |
Basic ARC and loot staples | Everywhere; refine as needed. | |
Server cabinets in tech zones | Recyclable from various scraps. | |
Scrappy hauls or electrical recycling | Basic but vital—stock deep. | |
Refiner from fabric | Commercial zones supplement. | |
Rocket Assembly containers in Spaceport | Red lockers prime—tech heaven. | |
Light Bulb | Any container | Ubiquitous; don't overthink. |
Server cabinets or recycling list | Check refiner options for swaps. | |
Common in most loot | Crates galore. | |
Spaceport Rocket Assembly or Refiner (Level 3) | Advanced mechanical + motion cores. | |
Random residential containers | Persistent hunts uncover. | |
As in Refiner | Vehicle breaches. |
These seal your ticket out—prioritize if endgame calls.
A: Loop Blue Gate's underground—breaches yield electricals, mechanicals, and explosives in one go. Hit groves for naturals en route, then extract. Night runs amp industrial drops by 20-30% based on community tests.
A: Absolutely—ARC husks in Dam Battlegrounds' old zones breach for similar yields without combat. It's 70% as efficient but safer for solo players, per loot tables.
A: It shifts focus from raw loot to recyclables; Level 2 lets you craft advanced components from basics, cutting raid time by half for tech benches. Prioritize toasters and motion cores early.
A: Marano Park's fruits draw bastions—bring shields. Spaceport modules spawn near snitches; use ziplines for quick grabs. Always scout beams for surveyors overhead.
A: Enable stash trackers for auto-sorting, and run themed raids (e.g., industrial nights). Community spreadsheets show 80% consistency in hotspots after 5 loops; persistence beats luck.
There you have it—a roadmap to turning your workshop into a wasteland powerhouse. Keep an eye on MMOJUGG for more raids-ready insights.
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