Best Augments in ARC Raiders: Complete Tier List

       by        Game: ARC Raiders Guide        Tags: ARC Raiders Augments


Augments are the backbone of every successful raid in ARC Raiders. They decide your carrying capacity, shield options, safe pockets, utility slots, and most importantly the unique passive that can save your life or secure a massive haul.

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C-Tier: Viable Starters and Zero-Investment Options

Perfect for brand-new accounts or when you just want to rat a quick kit and flip it. Nothing here is “bad," but you'll replace them the moment you can afford better.

Augment

Rarity

Weight Limit

Backpack Slots

Safe Pockets

Shield Types

Passive

Quick Verdict

Free Loadout

None

35

14

0

Light only

None

Best zero-cost option, huge profit potential

Tactical Mark 1

Common

40

15

1

Light/Medium

None

Decent early medium access

Combat Mark 1

Common

45

16

1

Light/Medium

None

Best Mark 1 overall

Looting Mark 1

Common

50

17

1

Light only

None

Pure greed on a budget

These are your training wheels—great for learning the game and making your first few hundred thousand credits.

B-Tier: Situational Rares & Underwhelming Epics

They have real passives and better stats, but major drawbacks (usually light-shield only or weak effects) keep them from shining.

Augment

Rarity

Weight Limit

Backpack Slots

Safe Pockets

Shield Types

Passive

Why It's Only B-Tier

Combat Mark 2

Rare

55

18

1

All

1 HP / 5 s (30 s pause)

Cheap heavy possible, heal too slow

Looting Mark 3 Cautious

Epic

70

20

2

Light only

Weak adrenaline on break + binoculars

Amazing capacity ruined by light shield

Combat Mark 3 Flanking

Epic

60

18

2

Light only

33% faster pistol/hammer swap

Fun pistol playstyle but light shield hurts

Good when the stars align for a specific playstyle, otherwise you'll feel the compromises.

A-Tier: Strong Value & Specialized Epics

These are the workhorses—excellent bang-for-buck or powerful niche tools that punch above their weight.

Augment

Rarity

Weight Limit

Backpack Slots

Safe Pockets

Shield Types

Passive

Why It Earns A-Tier

Looting Mark 2

Rare

60

22 + 3 trinket

2

Light only

Faster tick attach (near useless)

Ultimate budget loot rig—insane slots for cost

Tactical Mark 3 Defensive

Epic

60

20

1

All

Built-in reusable shield recharger

Free infinite recharger + heavy support

Combat Mark 3 Aggressive

Epic

65

18

1

All

2 HP / 5 s (30 s pause) + 2 grenade slots

Better heal than M2 + grenade spam

Tactical Mark 3 Healing

Epic

55

16

3

Light/Medium

20 HP cloud on revive + healing item slots

Three safe pockets is huge for key runs

You'll craft and run these hundreds of times without feeling handicapped.

S-Tier: The Current Meta Kings

Almost no reason to run anything else unless you're on an extreme budget or hyper-specific run.

Augment

Rarity

Weight Limit

Backpack Slots

Safe Pockets

Shield Types

Passive

Why It Dominates

Tactical Mark 2

Rare

45

17

1

Light/Medium

Smoke grenade on shield break

Cheap, daily buyable, best “get out of jail" tool

Looting Mark 3 Survivor

Epic

80

20 + zipline

3

Light/Medium

Regens to 75% HP while downed & stationary

Turns total wipes into full-loot extracts

Tactical Mark 2 is the undisputed PvP king on a budget. Looting Mark 3 Survivor is the single best all-rounder in the game right now—medium shield + god-tier passive + comical carrying capacity.

Final Thoughts & Recommendations

  • If you're under 5 million credits → spam Tactical Mark 2 (buy daily for 6k or craft for almost nothing).

  • If you're looting focused and semi-broke → Looting Mark 2 is unbeatable value.

  • Once you're swimming in processors → Looting Mark 3 Survivor becomes your default for almost every scenario.

  • Heavy shield enjoyers → Tactical Mark 3 Defensive is your best friend, especially on Stella Montis.

The augment meta feels very healthy overall—nothing is truly trash, but the gap between light-only and medium+ options is massive, and the two S-tier picks are so strong because they combine great stats with genuinely game-changing passives.

FAQs on ARC Raiders Augments Tier

1. What is the single best augment right now?

Looting Mark 3 Survivor edges out slightly because of the 75% downed regen passive combined with medium shields and 80 weight.

2. Is Tactical Mark 2 still worth it when I can afford epics?

Absolutely—many high-level trios still run it purely for the smoke-on-break clutch potential and low cost.

3. Are any combat augment passives worth building around?

Not really. The health-regen ones need a serious buff (shorter pause or faster tick) to compete with smoke or survivor.

4. How important are safe pockets?

Extremely. Three safe pockets let you bring in a raider key + two high-value items (or spare keys) and never lose them.

5. Will heavy shields ever be meta?

Only if they buff the movement penalty or add more indoor maps. Right now medium + skill tree is almost always better.

Thanks for Reading

Keep grinding and stay tuned to MMOJUGG for the latest ARC Raiders meta updates!

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