ARC Raiders Stella Montis: Quest, Hidden Loot & More

       by        Game: ARC Raiders Guide        Tags: ARC Raiders Map


Imagine trekking through endless snow-swept peaks, only to uncover a sprawling, snowbound research facility that's equal parts eerie and electrifying. That's Stella Montis for you—a fresh addition to ARC Raiders that's got every raider buzzing.

If you're knee-deep in raids and craving that next big haul, why not bookmark this spot for quick reference? It makes planning your next drop a breeze. And while you're gearing up mentally, swing by our ARC Raiders Shop to snag some Coins, a Map Key, Weapons, Materials, Blueprints, or even a Boosting Service to keep your edge sharp.

Unlocking the Gateway to Stella Montis

Reaching Stella Montis feels like cracking open a long-forgotten vault after a grueling push. In the North Line Update, players collectively broke ground through the Breaking New Ground event, which wrapped up after about 24 hours of community effort. Once unlocked, it's accessible via the standard raid prerequisites—no special modifiers like night raids yet, keeping things straightforward for now.

This map stands out as a fully indoor expanse, a massive facility tucked amid brutal, snow-draped mountains. Picture vast halls echoing with the hum of ancient tech, from sterile labs to forgotten archives. It's designed for close-quarters tension, with half-hour timers and supply call stations scattered throughout, adding that familiar urgency even without outdoor sprawl.

Access Milestone

Requirement

Benefit

Breaking New Ground Event

Community-wide raids (24+ hours)

Unlocks map entry for all

Initial Raid Prerequisite

Standard XP/raids completed

No modifiers; direct drop-in

Timer & Stations

30-minute runs

Supply calls for mid-raid resupplies

Indoor Layout Focus

Snow-draped peaks exterior

Echoing halls amplify sound cues

Earning Merits and Claiming Your Rewards

With Stella Montis open, the Staking Our Claim event kicks off, rewarding your raids with merits based on XP earned anywhere in the game. Start with an initial 900-merit payout if you chipped in early, unlocking basics like the playful Striker outfit. From there, grind raids to climb the track—it's a steady progression that ties directly into playing the game you love.

The rewards ramp up nicely, blending utility with flair. Early tiers deliver emotes that fit the facility's retro vibe, while mid-track goodies include the explosive Trailblazer grenade—a game-changer for tight spaces. Cap it off with a Snap Hook for quicker extracts and a hefty stash of Raider Tokens to fuel future upgrades. It's not an overnight jackpot, but that slow burn encourages thorough exploration, turning every raid into a merit machine.

Reward Tier

Key Unlock

Why It Matters

Initial (900 Merits)

Striker Outfit

Fun cosmetic boost for that indoor stealth look

Mid-Track

Trailblazer Grenade

High-impact explosive for corridor clears

Late-Track

Emotes & Snap Hook

Quick extracts and expressive flair in raids

Final

Raider Tokens

Currency for blueprints and gear tweaks

Diving into the Creepy Quest Line

Stella Montis isn't just about loot—it's laced with a narrative thread that pulls you deeper into the facility's mysteries. The chain starts automatically upon entry (or after completing prior quests), kicking off with Lance's urgent ping about spotting rogue androids eerily similar to your own setup. It's a chilling hook: whispers of synthetic shadows lurking in the vents and halls, hinting at an "Exodus site" teeming with these mechanical ghosts.

The quests unfold across the map, blending investigation with light platforming. Expect narrative-driven tasks that reward story beats over massive payouts—think subtle lore drops that make the facility feel alive (or undead, in the androids' case). Completing them progresses the chain, potentially unlocking cutscenes that tie into broader ARC Raiders lore. It's the kind of content that rewards patient raiders, turning a simple search into a tense, story-rich hunt.

Quest Phase

Narrative Hook

Core Activity

Expected Reward

Initiation

Rogue android sightings

Investigate vents/halls

Lore intro + merit bump

Mid-Chain

Synthetic echoes

Search android piles

Gas mine + hatch key

Climax

Exodus revelations

Item hunts & photos

Cutscene unlock + tokens

Resolution

Facility secrets

Platforming ties

Narrative closure + XP

Navigating the Map: Layers, Extracts, and Hidden Paths

Stella Montis spans two floors—toggle between them in-game for a full layout view—creating a labyrinth of interconnected zones. The lower level hosts gritty industrial spots like the Robotic Sandbox and Loading Bay, while the upper floor elevates you to refined areas such as the Cultural Archives and Assembly Workshop. Despite the indoor focus, distances feel vast, demanding smart movement to cover ground without exhaustion.

Extracts offer variety: classic hatches for quick slips, air shafts for sneaky vents, and the bustling Lobby Metro for high-traffic outs. Puzzles add spice—think color-coded terminals in the Seed Vault, where you match graffiti hints (blue, red, yellow) to snag batteries and unlock vaults. Fuel cells, dotted around shafts and storage nooks, power these doors, but watch for ambushes mid-solve.

Pro tip: The map's enclosed design amplifies sound, so breaches echo like thunder. Use that to your advantage—or against foes—with tools like barricade kits to seal chokepoints.

Zone

Floor

Loot Focus

Puzzle/Extract Notes

Seed Vault

Lower

Seeds, Textiles

Color terminal + 1 fuel cell; tick swarms inside

Cultural Archives

Upper

Old World Valuables

Warehouse boxes; secret exit to Seed Vault

Loading Bay

Lower

Industrial Gear

Zipline access; Bastion spawn near extracts

Robotic Sandbox

Lower

Tech Components

Elevator ziplines; rover photo quest spot

Assembly Workshop

Upper

Exodus Purples

Dual-level rooms; flow controller spawns

Prime Loot Hotspots and What to Hunt

This facility is a treasure trove, skewed toward tech and exodus rarities that shine in augment crafts. Blue and purple upgrade materials—wires, processors, steel springs—litter server stacks and workstations, perfect for advanced weapon tweaks. Batteries pile up absurdly (10-15 per container in control rooms), fueling shields and gadgets. Exodus zones drop those elusive purples for raw creds or recycling gold.

High-yield runs? Hit the Medical Research wing for condensed medical/tech hauls from dead androids and cabinets—it's red-tier value, but expect crowds. The Staff Room off the central corridor packs red lockers wall-to-wall with commercial swag. For a quick 100-200k blitz, spawn at Assembly, loot the workshops' breachable drawers and weapon cases, then hatch out.

Don't sleep on condensed spots: The Atrium's cafeteria hides a fuel cell-locked storage mimicking a lush blooms farm, bursting with baskets and Raider Cash. And that bugged security checkpoint in the Lobby? Phase through with a buddy's push for bonus valuables—patch incoming, so raid fast.

Hotspot

Loot Type

Value Potential

Risk Level & Tips

Medical Research

Medical/Tech Purples

Red-tier (200k+ per run)

High crowds; mine entries, loot androids

Staff Room (Central Corridor)

Commercial Lockers

150k in valuables

Medium; shotgun ready for campers

Atrium Cafeteria Storage

Baskets & Raider Cash

Lush blooms mimic (100k quick)

Low; 1 fuel cell from monument area

Assembly Workshops

Exodus/Tech Drawers

100-200k blitz

Low exposure upper; breach windows

Lobby Security Checkpoint

High-Value Breaches

Bug exploit bonus

Patch risk; duo push for phase-through

Facing the Facility's Menaces: ARCs and Tactics

Gone are the outdoor behemoths; Stella Montis breeds indoor nightmares. Small ARCs like Ticks, Pops, and Burners skitter through vents, but the star is the Shredder—a hovering menace dubbed for its razor-blast barrages. It drifts lazily until spotting you, then closes in for a shrapnel AoE that chews shields and health. Break line of sight to dodge the worst, and target its underbelly blue jets—heavy ammo staggers it mid-charge.

Bigger threats lurk in gaps to the outside: Bastions guard the Loading Bay extract, with flying ARCs buzzing nearby. Loadouts lean close-range: Shotguns like Toro or Volcano shred in halls, backed by SMGs (Bobcat, Stitches) or the meta Ventor. Utility shines—jolt mines trap rats in corridors, showstoppers flush breaches, and barricades buy looting time. Solo? Prioritize cover; squads? Flank with mines for ambushes.

Enemy

Behavior

Weak Point

Counter Tip

Shredder

Slow approach, shrapnel explode

Blue jets (bottom)

Heavy ammo stagger; LOS break

Tick/Pop/Burner

Swarm rushes

Body shots

Area denial with grenades

Bastion

Stationary turret

Core (exposed)

Distant picks from ziplines

Unraveling the Quest Details Step by Step

The "In My Image" chain anchors the map's story, starting with android hunts. Pile-ups cluster in the Seed Vault and Medical Research—search three to progress, earning a gas mine and Raider Hatch key as bites.

Quest two sends you to the Loading Bay's central gap: Zipline from the southwest upper ledge to a marked container, safe-pocket the diary inside. Exposed spot, so mine the approaches.

Finale splits into tasks: Interact with desk papers in the Lobby's east security room (hop the wall—no breach needed). Snap a photo of the rover in Robotic Sandbox A. Then, scour Assembly Workshops for the Flow Controller and Magnetron—white drawers on upper levels are hotbeds; one run often nets multiples. Wrap it for merits and that satisfying lore close.

Quest Step

Location

Action Required

Reward/Outcome

1: Android Search

Seed Vault/Medical Research

Search 3 piles

Gas mine + hatch key

2: Diary Retrieval

Loading Bay (central gap)

Zipline to container; safe-pocket

Quest progression + merits

3: Papers Interact

Lobby Security (east)

Desk interaction (wall hop)

Task complete; no item carry

4: Rover Photo

Robotic Sandbox A

Photo snap

Visual log + XP

5: Item Hunts

Assembly Workshops

Loot Flow Controller & Magnetron

Chain end + lore cutscene

FAQs on ARC Raiders Stella Montis

  1. How does the merit system scale with raid difficulty on Stella Montis?

    Merits tie purely to XP, so tougher raids (with modifiers once added) yield faster tracks. A standard 30-minute run might net 200-300 merits, but pairing with high-kill loadouts accelerates it—aim for 5,000 total for full unlocks.

  2. Are there safe routes to avoid Shredders in high-loot zones?

    Shredders patrol open halls like the Atrium; stick to ziplines and shafts for evasion. In Assembly, upper levels offer overlooks to snipe jets from afar, turning their slow speed into your advantage without full commitment.

  3. What's the best solo strategy for the Seed Vault puzzle?

    Grab the fuel cell from the adjacent air shaft first, then activate the terminal for your color (e.g., red path). Clear ticks with a quick grenade toss before wings—prioritize the far wing for 5-10 seeds per loot, netting 50k+ value solo.

  4. Can quests on Stella Montis be completed across multiple raids?

    Yes, progress saves session-to-session, but items like the diary must be safe-pocketed in one go. Android searches accumulate, so chip away in low-risk runs—ideal for building merits without burnout.

  5. How does Stella Montis loot compare to other maps for blueprint farming?

    It edges out for purples (20% higher spawn in exodus spots like Assembly) but lags in raw volume versus outdoor maps. Focus workstations here for 2-3 blueprints per hour, trading seeds from vaults for extras via traders.

Thanks for Reading

There you have it—a full raid-ready blueprint for conquering Stella Montis's chills and thrills. Keep an eye on MMOJUGG for the latest drops and tweaks as this map evolves. Happy hunting, raiders.

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