Time: 2025-12-19 by mmojugg Game: ARC Raiders Guide Tags: ARC Raiders Blueprint

In ARC Raiders, the Bobcat blueprint stands out as a game-changer for close-quarters dominance. This submachine gun delivers rapid fire with light ammo, excelling in frantic raids where mobility trumps everything. But snagging it isn't random luck—it's about timing the Locked Gate event on The Blue Gate map, a high-reward modifier packed with underground treasures. Players report multiple drops per successful run, turning a single raid into a blueprint stockpile.
Whether solo or squad, mastering this event boosts your arsenal fast. Bookmark MMOJUGG.com for ongoing ARC Raiders insights, and browse our ARC Raiders Shop for loadout enhancers that pair perfectly with the Bobcat.
The Locked Gate transforms The Blue Gate—a 4/5 difficulty map—into a 40-minute frenzy of code hunts and vaulted loot. Added in the Cold Snap update (Patch 1.7.0), it triggers as a rare modifier, roughly twice daily. Expect fewer extraction points, zero Raider Hatches, and a 2x Trials multiplier for accelerated progression. The core loop: gather four security codes, unlock the central gate, and plunder the underground complex.
Event Modifier | Impact |
|---|---|
Fewer Return Points | Forces deliberate movement; prioritize safe pockets. |
No Raider Hatches | No quick escapes—plan extractions carefully. |
2x Trials | Double XP/trials rewards, ideal for blueprint grinding. |
40-Min Raid Timer | Urgency ramps PvP; speed is survival. |
Playstyle Analysis: Solo players thrive by safe-pocketing codes across runs, avoiding hot zones. Squads coordinate POI sweeps for faster opens—one scouts, others loot. Community threads highlight landmine traps at code sites, so probe with throws first. Reddit users note 80% success when splitting tasks, but warn of ARC rocketeers at Pilgrim's Peak.
Security codes—key items—spawn randomly in any lootable container at four fixed POIs. There are no fixed spots; it's a loot lottery. Cars, bins, breach crates—all fair game. Multiple codes per site possible, but ARC patrols and mines add spice.
Central structures, ground containers. Landmines are heavy—use scanner. Fast in/out.
Interiors and exterior cars; high density. Features 2 Rocketeers plus mines. Flank from ridges and loot vehicles last.
Indoor lootable bins and lockers. Minimal loot outside—dive deep. This is a quiet zone with low PvP.
Breach containers and all nearby lootables. Bobcat previews are found here. Cluster loot and watch flanks.
Strategic Application: Rush order: Start Pilgrim's Peak for volume, then Refuge (Bobcat side-drops noted). Safe-pocket immediately—codes persist post-extract, letting you bank progress over sessions. Pro tip: Light loadout (no heavies) maximizes container touches.
The Central Warehouse Complex, perched above Checkpoint, is your hub. Terminals glow with POI maps; insert codes to trigger a server-wide alert: gates opening.
Approach stealthily—camps are common.
Clear ARC stragglers.
Slot codes into dual consoles.
Gates rumble open; rush the Checkpoint tunnel.
Playstyle Breakdown: Aggressive duos bait campers with decoys while one inputs. Solos wait for natural opens (co-op vibes strong here). X posts confirm PvP spikes post-open, but early birds snag uncontested entry.
Post-unlock, the Traffic Tunnels beckon. Main gates only—no zips, no sides. Every container procs: blues, purples, and Bobcat blueprints galore. Breach rooms and red lockers shine, but volume wins—loot 50+ containers for 3-5 BPs average.
Breach Lockers: Purple weapons (Tempest dupes common).
Red Lockers: Blueprint magnets.
All Bins/Crates: Bobcat RNG heaven.
Avoid: Overloaded bags—drop junk mid-loot.
Application Example: Speed-loot circuit: Entrance -> breach wing -> lockers -> loop back. Squads post guards at chokepoints. Recent X hunters swear by "red zones" for instant BPs.
Elevate your game: Pair Bobcat (Gunsmith 3 craft: Magnetic Accelerator + parts) with mobility augments for spray-and-pray mastery.
Solo Meta: Naked runs for reset speed; safe-pocket BPs/keys. Farm 10+ blueprints/hour.
Squad Power: POI split + underground hold. Extract heavy.
Pitfalls: Mines (scan!), campers (flank!), bag weight (prioritize BPs).
Alternatives: 3-star weekly trials for guaranteed shots, or topside scavenges (rarer).
MMOJUGG.com tip: Track timers via MetaForge for peak farms.
It pops roughly twice daily, often midday and midnight EST, but varies by server. Use tools like MetaForge timers for real-time alerts—cycles typically occur every 4-6 hours. Safe-pocketing lets partial progress carry over between sessions.
Yes, but it is rarer. Topside Blue Gate containers during Locked Gate have drops, as do weekly trials (3-stars on five challenges). However, the underground tunnels multiply your chances 5-10x.
Safe-pocket them immediately—they auto-extract and persist in future raids. You will not lose them upon death if they are in your safe pocket, making this perfect for multi-session farms.
A light kit is ideal: SMG/shotgun for CQC, scanner for mines, and medkits/adrenaline. Skip heavy weapons to maximize loot speed. For augments, prioritize mobility and shield regen.
Scout with pings or drones. If solo, wait for other players to open the gate naturally. Flank via ridges and use decoys. Underground, loot the edges first and extract early to avoid the late-raid rush.
Absolutely. You can find Tempest blueprints, augments, and purple-tier gear everywhere. Underground breach rooms are particularly known for being a jackpot for purple weapons.
Visit Gunsmith 3 in your Raider Den. The required materials are 1x Magnetic Accelerator, 3x Light Gun Parts, and 2x Exodus Modules. Once learned, it is a permanent unlock.
This guide equips you to farm Bobcat blueprints via Locked Gate mastery. Stay tuned to MMOJUGG.com for the latest on ARC Raiders. Whether you need materials or blueprints, we have you covered.
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