Time: 2025-12-07 by mmojugg Game: ARC Raiders Guide Tags: ARC Raiders Expedition

As the dust settles in Speranza after recent balance tweaks, the Expedition Project(Official Announcement) stands out as a game-changer for long-haul Raiders. This optional reset system lets you trade your current grind for compounding, permanent advantages, perfect for those craving a renewed edge in the Rust Belt.
Bookmark this for your prep checklist. We also strongly recommend checking MMOJUGG.com for Coins, Map Keys, Weapons, Materials, Blueprints, and Boosting Services to supercharge your stash before the next departure window!
The first window confirms an opening on December 17, 2025, and closes on December 22—a six-day signup period. Commit anytime in that span, but all departures sync on the 22nd. Stash and coin values snapshot at the close, so raid aggressively until the last second. Future windows recur every couple of months, syncing with major roadmap milestones.
Phase | Dates | Key Actions & Tips |
|---|---|---|
Prep Phase | Now - Dec 16 | Build Caravan, hoard high-value loot |
Signup Window | Dec 17 - 22 | Commit to depart; farm non-stop |
Departure | Dec 22 | Auto-wipe for opted-in Raiders |
Next Cycle | ~Feb 2026 | Rewards stack from prior departures |

Finish the Expedition Project by contributing resources to your Caravan in Speranza. At departure, your entire Raider stash feeds into a total value calculation—no items transfer, but their worth fuels rewards. This mechanic rewards smart looting over sheer volume, converting your extraction hauls into permanent power for the next Raider. Hitting level 20 unlocks eligibility.
Core to the system: Convert stash value + coins into up to 5 permanent skill points. Every 1 million Coins equivalent grants one point, evaluated at the window close. These points apply instantly to your new Raider's skill tree, enabling custom builds from deployment—like maxing evasion for solo runs or firepower for squads.
Aim for 5M by prioritizing sellable rares: Aphelion blueprints (high value), Lush Blooms from baskets, or naked runs in Stella Montis for quick flips. Community streams show 300k+ per session solo is doable.
Total Value (Coins) | Skill Points Earned | Strategy Tip |
|---|---|---|
0 - 999k | 0 | Baseline restart |
1M - 1.999M | 1 | Basic loot flips |
2M - 2.999M | 2 | Add rare components |
3M - 3.999M | 3 | Blueprint hoard |
4M - 4.999M | 4 | Modded high-tiers |
5M+ | 5 (Max) | Aphelions + Blooms marathon |
Departure wipes progression tied to your current Raider: skill tree, level (back to 1), stash (emptied), Workshop (leveled to 0, upgrades gone), crafting unlocks, and all Blueprints. It's a clean slate to regrind favorites. The bright side: You skip the newbie onboarding. All maps (e.g., Stella Montis) and basic Workshop upgrades unlock immediately, cutting ~20 raids of tedium.
Resets Completely | Preserved/Skipped |
|---|---|
Skill Tree | Map Access (All) |
Level | Basic Workshop Upgrades |
Stash Contents | Caravan Progress (if opting out) |
Workshop Level | Expedition Rewards |
Blueprints | Account Cosmetics/Buffs |
Crafting | Permanent Unlocks |
These account-bound goodies accumulate across Expeditions, turning repeated resets into a power ladder:
Unlock | Type | Long-Term Value |
|---|---|---|
Outfits/Cap/Icon | Cosmetic | Bragging rights, personalization |
Skill Points | Functional | Respec freedom, build optimization |
+12 Stash Space | Functional | Baseline boost; stack for massive inventory (e.g., 24+ after two) |
Ease the restart with these account buffs on your new Raider:
10% Repair Buff: Less resources per fix, sustaining gear longer.
5% XP Boost: Accelerate to level 75 faster.
6% More Scrappy Materials: Extra crafting fuel from your bot pal.
They lapse if you skip a window but strengthen over your next three consecutive Expeditions—potentially 30% repair, 15% XP, 18% materials by cycle 3.
Buff | Base (Cycle 1) | Stacked Potential (Cycle 3) | Impact Example |
|---|---|---|---|
Repair | +10% | +30% | 30% fewer mats for full durability |
XP Gain | +5% | +15% | Level 75 in days, not weeks |
Scrappy Mats | +6% | +18% | Hundreds extra over a cycle |
You can skip without penalty—Caravan progress saves fully for the next window. This is ideal if you are mid-blueprint hunt or loving your current gear setup. The system respects varied paces.
This system reshapes playstyles, sparking community debates on X and Reddit about reward worth versus reset pain.
Casual Raiders: Freedom to ignore—stash your progress, enjoy without pressure. Buffs tempt occasional resets for easy wins.
Hardcore Grinders: Goldmine for min-maxers. Stack 12+ stash slots and 5+ skills per cycle; after 5 Expeditions, you're untouchable with 60+ slots and 25 skills.
Blueprint Hunters: Tough pill—full wipe hurts collections. But instant map access means farming wolf packs or Ospreys from day 1, faster than onboarding.
Solo Players: 5M is grindy but achievable (e.g., 2-3 hours/day yields it in a week). Rewards shine here—extra skills offset solo risks.
Playstyle | Pro Expedition? | Why? |
|---|---|---|
Casual | Maybe | Low commitment, skip if happy |
Hardcore | Yes | Massive stacking potential |
Blueprint Fan | Hesitant | Regrind pain, but quicker map access |
Solo | Yes | Skills + buffs = survival boost |
How realistic is hitting 5M stash value solo before Dec 22? Highly realistic—focus on Stella Montis light loadouts for 500k+ runs. Prioritize selling Lush Blooms (basket spots via community maps) and modded rares. With a 10-day window, the target is about 1M per day, which community streams have proven achievable.
Do buffs stack multiplicatively across cycles, or just additively? They stack additively per cycle, up to three escalating tiers. If you skip one cycle, the temporary buffs will reset to base level, requiring consistent participation to maintain the stack.
Can I transfer items/blueprints before the wipe? No official mechanism exists. Only the value of your stash is counted towards the Expedition rewards (skill points). All physical items and learned blueprints are wiped. Expect safeguards against exploits.
Are rewards identical every window, or rotating? Permanent functional unlocks like the +12 Stash Space are recurring. Cosmetics (Outfits, Cap, Icon) may vary for uniqueness. Developers have hinted that incentives will evolve over future cycles.
The Expedition isn't just a wipe—it's a prestige ladder fueling endless Rust Belt tales. Whether stacking for god-tier inventories or savoring one epic run, it empowers your saga. Raiders, the Caravan's ready—will you depart?
Keep following MMOJUGG for the latest ARC Raiders insights.
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