Unlocking the Power of Blueprints in ARC Raiders

       by        Game: ARC Raiders Guide        Tags: ARC Raiders Blueprints


In the gritty world of ARC Raiders, where every scrap counts and raiders lurk around every corner, blueprints are your ticket to turning raw materials into game-changing gear. These unlockable recipes let you craft everything from deadly weapons to handy utilities right in your Raider Den. Whether you're fortifying your base or gearing up for a high-stakes raid, mastering blueprints can mean the difference between a narrow escape and total wipeout.

If you're loving these deep dives into survival crafting, why not pin this page for quick reference later? And if you're short on resources, swing by our ARC Raiders Shop to grab Coins, Map Keys, Weapons, Materials, Blueprints, or Boosting Service to jumpstart your progress.

What Are Blueprints and How Do They Work?

Blueprints serve as the core of customization in ARC Raiders, allowing players to produce advanced items once learned. Dropped as rare finds during scavenging runs or earned through in-game challenges, they require a simple activation process: select the blueprint in your inventory and opt to "Learn and Consume." This permanently adds the recipe to your workshop lineup, ready for crafting whenever materials align.

A handy perk? Every blueprint fetches a solid 5,000 Coins on the market if you decide to trade it away instead of unlocking. Most hail from the scavenging loot pools across maps, with a select few popping up as trial rewards—think those nail-biting challenges that test your raid reflexes. Just a heads-up: these don't overlap with crafts from the traveling tinkerer skill tree, keeping things neatly separated for your build strategies.

Essential Workshops for Blueprint Crafting

Your Raider Den's workshops are the beating heart of blueprint production, each specializing in different gear types. Upgrading them via the tech tree is key to accessing higher-tier recipes—start with basics at level 1 and push toward level 3 for the heavy hitters. Here's a quick breakdown to visualize the progression:

Workshop Type

Focus Area

Upgrade Levels Unlocked

Gunsmith

Weapons and Attachments

1-3

Explosives Station

Grenades and Mines

2-3

Utility Station

Tools and Gadgets

1-3

Gear Bench

Armor and Modules

3

Medical Lab

Healing Items

2-3

Refiner

Component Processing

2-3

This setup ensures you're not scrambling mid-raid; plan upgrades around your playstyle—aggressive raiders might prioritize Gunsmith, while stealth fans lean into Utility.

Comprehensive List of All Blueprints

With 68 blueprints in the game (technically 69 if you count the bundled Hullcracker and Launcher Ammo as separate unlocks), the variety keeps things fresh. Below, we've organized them by category for easy scanning, including required workshop levels, key ingredients, and primary acquisition paths. Loot drops dominate, but watch for those trial exclusives to snag rare ones without endless grinding.

Gunsmith Blueprints

These bad boys amp up your firepower, from base guns to precision mods. Stock up on mechanical bits and gun parts early.

Blueprint Name

Workshop Level

Key Ingredients

Main Source

Anvil

2

5x Mechanical Components, 5x Simple Gun Parts

Loot, Trials

Anvil Splitter

3

Undisclosed

Loot

Angled Grip II

2

2x Mechanical Components, 3x Duct Tape

Loot

Angled Grip III

3

2x Mod Components, 5x Duct Tape

Loot

Bettina

3

3x Advanced Mechanical Components, 3x Heavy Gun Parts, 3x Canister

Loot

Bobcat

3

Undisclosed

Loot

Burletta

1

3x Mechanical Components, 3x Simple Gun Parts

Quest

Compensator II

2

2x Mechanical Components, 4x Wires

Loot

Compensator III

3

2x Mod Components, 8x Wires

Loot

Equalizer

3

3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor

Harvester

Extended Barrel

3

2x Mod Components, 8x Wires

Loot

Extended Light Magazine II

2

2x Mechanical Components, 3x Steel Spring

Loot

Extended Light Magazine III

3

2x Mod Components, 5x Steel Spring

Loot

Extended Medium Magazine II

2

2x Mechanical Components, 3x Steel Spring

Loot

Extended Medium Magazine III

3

2x Mod Components, 5x Steel Spring

Loot

Extended Shotgun Magazine II

2

2x Mechanical Components, 3x Steel Spring

Loot

Extended Shotgun Magazine III

3

2x Mod Components, 5x Steel Spring

Loot

Horizontal Grip

3

2x Mod Components, 5x Duct Tape

Loot, Trials

Hullcracker

3

1x Magnetic Accelerator, 3x Heavy Gun Parts, 1x Exodus Modules

Quest

Il Toro

1

5x Mechanical Components, 6x Simple Gun Parts

Loot

Jupiter

3

3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor

Harvester

Kinetic Converter

3

Undisclosed

Loot

Lightweight Stock

3

2x Mod Components, 5x Duct Tape

Loot

Muzzle Brake II

2

2x Mechanical Components, 4x Wires

Loot

Muzzle Brake III

3

2x Mod Components, 8x Wires

Loot

Osprey

3

2x Advanced Mechanical Components, 3x Medium Gun Parts, 7x Wires

Loot

Padded Stock

3

2x Mod Components, 5x Duct Tape

Loot, Trials

Shotgun Choke II

2

2x Mechanical Components, 4x Wires

Loot

Shotgun Choke III

3

2x Mod Components, 8x Wires

Loot

Shotgun Silencer

3

2x Mod Components, 8x Wires

Loot

Silencer I

2

2x Mechanical Components, 4x Wires

Loot

Silencer II

3

2x Mod Components, 8x Wires

Loot

Silencer III

3

Undisclosed

Loot

Stable Stock II

2

2x Mechanical Components, 3x Duct Tape

Loot

Stable Stock III

3

2x Mod Components, 5x Duct Tape

Loot

Tempest

3

Undisclosed

Loot

Torrente

3

2x Advanced Mechanical Components, 3x Medium Gun Parts, 6x Steel Spring

Loot

Venator

3

2x Advanced Mechanical Components, 3x Medium Gun Parts, 5x Magnet

Loot

Vertical Grip II

2

2x Mechanical Components, 3x Duct Tape

Loot, Trials

Vertical Grip III

3

2x Mod Components, 5x Duct Tape

Loot

Vulcano

3

1x Magnetic Accelerator, 3x Heavy Gun Parts, 1x Exodus Modules

Loot

Explosives Station and Utility Blueprints

For crowd control and utility plays, these recipes shine in chaotic encounters. Explosive compounds and sensors are your MVPs here.

Blueprint Name

Workshop Level

Key Ingredients

Main Source

Blaze Grenade

3

1x Explosive Compound, 2x Oil

Loot, Trials

Explosive Mine

3

1x Explosive Compound, 1x Sensors

Loot

Jolt Mine

2

1x Electrical Components, 1x Battery

Loot

Showstopper

3

1x Advanced Electrical Components, 1x Voltage Converter

Loot

Trigger 'Nade

2

2x Crude Explosives, 1x Processor

Loot, Trials

Wolfpack

3

2x Explosive Compound, 2x Sensors

Loot

Barricade Kit

2

1x Mechanical Components

Loot

Lure Grenade

2

1x Speaker Component, 1x Electrical Components

Quest

Remote Raider Flare

1

2x Chemicals, 4x Rubber Parts

Loot, Trials

Snap Hook

3

2x Power Rod, 3x Rope, 1x Exodus Modules

Loot

Tagging Grenade

3

1x Electrical Components, 1x Sensors

Loot

Light Stick (Any Color)

1

3x Chemicals

Loot

Gear Bench, Medical Lab, and Refiner Blueprints

Rounding out the roster, these focus on survivability and resource refinement. Processors and antiseptics keep you in the fight longer.

Blueprint Name

Workshop Level

Key Ingredients

Main Source

Combat Mk. 3 (Aggressive)

3

2x Advanced Electrical Components, 3x Processor

Loot

Combat Mk. 3 (Flanking)

3

2x Advanced Electrical Components, 3x Processor

Loot

Looting Mk. 3 (Survivor)

3

2x Advanced Electrical Components, 3x Processor

Loot, Trials

Tactical Mk. 3 (Defensive)

3

2x Advanced Electrical Components, 3x Processor

Loot

Tactical Mk. 3 (Healing)

3

2x Advanced Electrical Components, 3x Processor

Loot

Defibrillator

2

9x Plastic Parts, 1x Moss

Loot

Vita Shot

3

2x Antiseptic, 1x Syringe

Loot

Vita Spray

3

3x Antiseptic, 1x Canister

Loot

Complex Gun Parts

3

2x Light Gun Parts, 2x Medium Gun Parts, 2x Heavy Gun Parts

Loot

Heavy Gun Parts

2

4x Simple Gun Parts

Loot

Light Gun Parts

2

4x Simple Gun Parts

Loot

Medium Gun Parts

2

4x Simple Gun Parts

Loot

Launcher Ammo

1

5x Metal Parts, 1x Crude Explosives

Quest

Pro tip from a fellow raider who's burned through too many failed crafts: Always cross-check your inventory before queuing—nothing stings like a missing wire mid-upgrade.

Strategies for Efficient Blueprint Hunting

Farming these isn't just about luck; layer your runs with trial completions for guaranteed pulls and hit high-yield loot zones like derelict outposts. Bundle hunting pairs well with material grinds, turning downtime into double gains. For that extra edge, consider how blueprints synergize—pair a Silencer III with a lightweight stock for whisper-quiet takedowns.

FAQs on ARC Raiders Blueprints

Q: Can I recover a blueprint after learning it?

A: Nope, once you hit "Learn and Consume," it's gone for good—but that's the point. It embeds the recipe permanently, so you can craft endlessly without the original item cluttering your pack. If you snag duplicates, sell 'em for those sweet 5,000 Coins to fund upgrades.

Q: What's the deal with the 69th blueprint rumor?

A: The game's tally hits 68 officially, but Hullcracker and Launcher Ammo share a quirky combined unlock path in certain quests. Treat 'em as one for counting, but craft separately once learned—keeps the mystery alive without inflating your totals.

Q: Are there blueprints locked behind paywalls or DLC?

A: All 68 are earnable in the base game through loot, trials, or quests—no DLC gates here. Focus on consistent raiding to avoid FOMO; trials refresh weekly, so cycle through 'em like clockwork.

Q: How do blueprint recipes scale with workshop upgrades?

A: Recipes stay fixed, but higher levels unlock access—e.g., no Angled Grip III without Gunsmith 3. Efficiency ramps up too: faster craft times and reduced failure rates make level 3 a must for endgame pushes.

Q: Best early-game blueprint to prioritize?

A: Grab Burletta or Il Toro via quests for quick Gunsmith 1 firepower. They use common simple gun parts, bridging you to tougher loot drops without starving your material pool.

Thanks for Reading

There you have it—a full blueprint blueprint to dominate ARC Raiders' crafting scene. Keep an eye on MMOJUGG for more survival hacks that keep you one step ahead of the arc. Safe raiding out there.

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