Time: 2025-11-11 by mmojugg Game: ARC Raiders Guide Tags: ARC Raiders Blueprints

In the gritty world of ARC Raiders, where every scrap counts and raiders lurk around every corner, blueprints are your ticket to turning raw materials into game-changing gear. These unlockable recipes let you craft everything from deadly weapons to handy utilities right in your Raider Den. Whether you're fortifying your base or gearing up for a high-stakes raid, mastering blueprints can mean the difference between a narrow escape and total wipeout.
If you're loving these deep dives into survival crafting, why not pin this page for quick reference later? And if you're short on resources, swing by our ARC Raiders Shop to grab Coins, Map Keys, Weapons, Materials, Blueprints, or Boosting Service to jumpstart your progress.
Blueprints serve as the core of customization in ARC Raiders, allowing players to produce advanced items once learned. Dropped as rare finds during scavenging runs or earned through in-game challenges, they require a simple activation process: select the blueprint in your inventory and opt to "Learn and Consume." This permanently adds the recipe to your workshop lineup, ready for crafting whenever materials align.
A handy perk? Every blueprint fetches a solid 5,000 Coins on the market if you decide to trade it away instead of unlocking. Most hail from the scavenging loot pools across maps, with a select few popping up as trial rewards—think those nail-biting challenges that test your raid reflexes. Just a heads-up: these don't overlap with crafts from the traveling tinkerer skill tree, keeping things neatly separated for your build strategies.
Your Raider Den's workshops are the beating heart of blueprint production, each specializing in different gear types. Upgrading them via the tech tree is key to accessing higher-tier recipes—start with basics at level 1 and push toward level 3 for the heavy hitters. Here's a quick breakdown to visualize the progression:
Workshop Type | Focus Area | Upgrade Levels Unlocked |
|---|---|---|
Weapons and Attachments | 1-3 | |
Grenades and Mines | 2-3 | |
Tools and Gadgets | 1-3 | |
Armor and Modules | 3 | |
Healing Items | 2-3 | |
Component Processing | 2-3 |
This setup ensures you're not scrambling mid-raid; plan upgrades around your playstyle—aggressive raiders might prioritize Gunsmith, while stealth fans lean into Utility.
With 68 blueprints in the game (technically 69 if you count the bundled Hullcracker and Launcher Ammo as separate unlocks), the variety keeps things fresh. Below, we've organized them by category for easy scanning, including required workshop levels, key ingredients, and primary acquisition paths. Loot drops dominate, but watch for those trial exclusives to snag rare ones without endless grinding.
These bad boys amp up your firepower, from base guns to precision mods. Stock up on mechanical bits and gun parts early.
Blueprint Name | Workshop Level | Key Ingredients | Main Source |
|---|---|---|---|
2 | 5x Mechanical Components, 5x Simple Gun Parts | Loot, Trials | |
Anvil Splitter | 3 | Undisclosed | Loot |
2 | 2x Mechanical Components, 3x Duct Tape | Loot | |
3 | 2x Mod Components, 5x Duct Tape | Loot | |
3 | 3x Advanced Mechanical Components, 3x Heavy Gun Parts, 3x Canister | Loot | |
3 | Undisclosed | Loot | |
Burletta | 1 | 3x Mechanical Components, 3x Simple Gun Parts | Quest |
2 | 2x Mechanical Components, 4x Wires | Loot | |
3 | 2x Mod Components, 8x Wires | Loot | |
3 | 3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor | Harvester | |
3 | 2x Mod Components, 8x Wires | Loot | |
2 | 2x Mechanical Components, 3x Steel Spring | Loot | |
3 | 2x Mod Components, 5x Steel Spring | Loot | |
2 | 2x Mechanical Components, 3x Steel Spring | Loot | |
3 | 2x Mod Components, 5x Steel Spring | Loot | |
2 | 2x Mechanical Components, 3x Steel Spring | Loot | |
3 | 2x Mod Components, 5x Steel Spring | Loot | |
Horizontal Grip | 3 | 2x Mod Components, 5x Duct Tape | Loot, Trials |
Hullcracker | 3 | 1x Magnetic Accelerator, 3x Heavy Gun Parts, 1x Exodus Modules | Quest |
1 | 5x Mechanical Components, 6x Simple Gun Parts | Loot | |
3 | 3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor | Harvester | |
Kinetic Converter | 3 | Undisclosed | Loot |
3 | 2x Mod Components, 5x Duct Tape | Loot | |
2 | 2x Mechanical Components, 4x Wires | Loot | |
3 | 2x Mod Components, 8x Wires | Loot | |
3 | 2x Advanced Mechanical Components, 3x Medium Gun Parts, 7x Wires | Loot | |
3 | 2x Mod Components, 5x Duct Tape | Loot, Trials | |
2 | 2x Mechanical Components, 4x Wires | Loot | |
3 | 2x Mod Components, 8x Wires | Loot | |
3 | 2x Mod Components, 8x Wires | Loot | |
2 | 2x Mechanical Components, 4x Wires | Loot | |
3 | 2x Mod Components, 8x Wires | Loot | |
Silencer III | 3 | Undisclosed | Loot |
2 | 2x Mechanical Components, 3x Duct Tape | Loot | |
3 | 2x Mod Components, 5x Duct Tape | Loot | |
3 | Undisclosed | Loot | |
3 | 2x Advanced Mechanical Components, 3x Medium Gun Parts, 6x Steel Spring | Loot | |
3 | 2x Advanced Mechanical Components, 3x Medium Gun Parts, 5x Magnet | Loot | |
2 | 2x Mechanical Components, 3x Duct Tape | Loot, Trials | |
3 | 2x Mod Components, 5x Duct Tape | Loot | |
3 | 1x Magnetic Accelerator, 3x Heavy Gun Parts, 1x Exodus Modules | Loot |
For crowd control and utility plays, these recipes shine in chaotic encounters. Explosive compounds and sensors are your MVPs here.
Blueprint Name | Workshop Level | Key Ingredients | Main Source |
|---|---|---|---|
3 | 1x Explosive Compound, 2x Oil | Loot, Trials | |
3 | 1x Explosive Compound, 1x Sensors | Loot | |
2 | 1x Electrical Components, 1x Battery | Loot | |
3 | 1x Advanced Electrical Components, 1x Voltage Converter | Loot | |
2 | 2x Crude Explosives, 1x Processor | Loot, Trials | |
3 | 2x Explosive Compound, 2x Sensors | Loot | |
2 | 1x Mechanical Components | Loot | |
2 | 1x Speaker Component, 1x Electrical Components | Quest | |
1 | 2x Chemicals, 4x Rubber Parts | Loot, Trials | |
Snap Hook | 3 | 2x Power Rod, 3x Rope, 1x Exodus Modules | Loot |
3 | 1x Electrical Components, 1x Sensors | Loot | |
Light Stick (Any Color) | 1 | 3x Chemicals | Loot |
Rounding out the roster, these focus on survivability and resource refinement. Processors and antiseptics keep you in the fight longer.
Blueprint Name | Workshop Level | Key Ingredients | Main Source |
|---|---|---|---|
3 | 2x Advanced Electrical Components, 3x Processor | Loot | |
3 | 2x Advanced Electrical Components, 3x Processor | Loot | |
3 | 2x Advanced Electrical Components, 3x Processor | Loot, Trials | |
3 | 2x Advanced Electrical Components, 3x Processor | Loot | |
3 | 2x Advanced Electrical Components, 3x Processor | Loot | |
2 | 9x Plastic Parts, 1x Moss | Loot | |
3 | 2x Antiseptic, 1x Syringe | Loot | |
3 | 3x Antiseptic, 1x Canister | Loot | |
3 | 2x Light Gun Parts, 2x Medium Gun Parts, 2x Heavy Gun Parts | Loot | |
2 | 4x Simple Gun Parts | Loot | |
2 | 4x Simple Gun Parts | Loot | |
2 | 4x Simple Gun Parts | Loot | |
Launcher Ammo | 1 | 5x Metal Parts, 1x Crude Explosives | Quest |
Pro tip from a fellow raider who's burned through too many failed crafts: Always cross-check your inventory before queuing—nothing stings like a missing wire mid-upgrade.
Farming these isn't just about luck; layer your runs with trial completions for guaranteed pulls and hit high-yield loot zones like derelict outposts. Bundle hunting pairs well with material grinds, turning downtime into double gains. For that extra edge, consider how blueprints synergize—pair a Silencer III with a lightweight stock for whisper-quiet takedowns.
A: Nope, once you hit "Learn and Consume," it's gone for good—but that's the point. It embeds the recipe permanently, so you can craft endlessly without the original item cluttering your pack. If you snag duplicates, sell 'em for those sweet 5,000 Coins to fund upgrades.
A: The game's tally hits 68 officially, but Hullcracker and Launcher Ammo share a quirky combined unlock path in certain quests. Treat 'em as one for counting, but craft separately once learned—keeps the mystery alive without inflating your totals.
A: All 68 are earnable in the base game through loot, trials, or quests—no DLC gates here. Focus on consistent raiding to avoid FOMO; trials refresh weekly, so cycle through 'em like clockwork.
A: Recipes stay fixed, but higher levels unlock access—e.g., no Angled Grip III without Gunsmith 3. Efficiency ramps up too: faster craft times and reduced failure rates make level 3 a must for endgame pushes.
A: Grab Burletta or Il Toro via quests for quick Gunsmith 1 firepower. They use common simple gun parts, bridging you to tougher loot drops without starving your material pool.
There you have it—a full blueprint blueprint to dominate ARC Raiders' crafting scene. Keep an eye on MMOJUGG for more survival hacks that keep you one step ahead of the arc. Safe raiding out there.
Newsletter-Subscription
Join our mailing list for price fluctuation alerts and special promotions.Join our mailing list for price fluctuation alerts and special promotions.
Choose the game your subscribe to
WotLK Classic
Final Fantasy XIV
New World
Diablo II: Resurrected
By clicking "Accept All Cookies", you agree we can store cookies on your device and disclose information in accordance with our Cookie Policy.