Time: 2025-11-21 by mmojugg Game: ARC Raiders Guide Tags: Arc Raiders Legendary

Arc Raiders players have a new powerhouse in their arsenal with the Aphelion, a legendary battle rifle that's turning heads in both PvP skirmishes and brutal Arc encounters. This high-velocity energy weapon delivers bursts that pack serious punch, especially after recent updates made it more accessible.
If you're building your loadout for success, bookmark this guide for quick reference on strategies and builds, and swing by our Arc Raiders Shop to grab Coins, Map Keys, Weapons(crafted Aphelion for sale), Materials, Blueprints(Aphelion blueprint instock), and Boosting Services that can fast-track your progress.
Aphelion is a Legendary Battle Rifle chambered in Energy Clips, designed for mid-range dominance with its signature 2-round burst firing mode. Visually, it resembles a compact energy antenna with a cylindrical battery core, delivering a sharp hum and crackling impact sound that feels premium in combat. Its high-velocity energy rounds provide exceptional stopping power, flinging airborne Arc enemies like Rocketeers and Wasps mid-flight while offering strong Arc armor penetration—on par with or surpassing the Equalizer and Jupiter.
Key stats position it as a precision tool rather than a spray machine:
Stat | Value | Notes |
|---|---|---|
Damage (per shot) | 24 | Front-loaded for armor strip |
Fire Rate | 9 | Burst cadence optimized for control |
Relative DPS | 216 | Competitive in bursts |
Range | 76 | Excels 20-50m; viable longer with crouch |
Magazine Size | 10 (5 bursts) | Efficient reload: 1 Energy Clip |
Stability | 88 | High base, attachments boost further |
Agility | 39 | Mobile enough for peeks |
Weight | 10 | Balanced carry |
Unlike other specials, it supports attachments but cannot be upgraded—focus on recoil taming. Base recoil climbs vertically on the second shot with minor horizontal drift; the first lands dead-on. Optimal setup counters this for near-perfect grouping.
Attachment Slot | Top Pick | Why It Shines |
|---|---|---|
Grip | Vertical Grip | Tames vertical climb; angle grips fall short |
Stock | Stable Stock | Accelerates recovery/dispersion reset for rapid bursts |
This makes it versatile: pair with a shotgun for CQC or sniper for extension. Compared to peers, it outshines the Equalizer's full-auto spray (DPS 266 but shorter range 68.6) in controlled fire and Jupiter's bolt-action (DPS 423 but low rate 7.7) in sustained mid-range.
Base form reveals noticeable recoil: the first shot lands true, but the second climbs vertically and drifts slightly horizontally. This makes attachments crucial.
Attachment Slot | Recommended | Benefit |
|---|---|---|
Grip | Vertical Grip | Counters primary vertical climb for tighter second-shot grouping |
Stock | Stable Stock | Speeds recoil recovery and reduces dispersion for faster follow-ups |
Skip angle grips—they underperform here. These tweaks transform it from quirky to laser-accurate at optimal distances, without upgradability locking you in.
Body-shot efficiency shines against common shield setups, assuming consistent hits. Headshots amplify this further, but here's the raw data:
Shield Type | Bursts Needed | Total Shots | Notes |
|---|---|---|---|
Light | 3 | 6 | Quick takedown for unshielded rushers |
Medium | 3 | 6 | Ideal for average players—devastating efficiency |
Heavy | 4 | 8 | Viable but tested; shields buy time |
At mid-range sweet spots, it shreds teams if you hold position and relay control zones to squadmates. Close quarters demand timing: burst, evade (roll/slide), reset, repeat—like peeking with a pump shotgun. Pair it with a Ventor, Vulcano, or Stitcher for CQC bailouts. Long-range crouching minimizes bloom for picks.
Front-loaded armor stripping makes the Aphelion a setup tool rather than a finisher. High-velocity flings airborne foes mid-attack, creating free shots.
Enemy Type | Performance | Strategy |
|---|---|---|
Flyers (Hornets, Wasps, Snitches) | Excellent | Instant disruption and deletion |
Rocketeers | Top-Tier | Flips them airborne; best post-nerf option |
Leapers/Turbines | Strong Strip | Dismantles limbs/parts, then swap weapons |
Bastions/Bombardiers | Poor | Lacks raw power for joints/batteries—avoid |
Use it to stagger (e.g., turbine flinch into core shots), then finish with light ammo or Anvil. Solo it's niche; in teams, it enables easy cleanups on stripped hulks.
The Aphelion Blueprint drops from the Matriarch's glowing core sphere post-kill—Patch 1.3.0 skyrocketed rates from ultra-rare to near-guaranteed on core loot, easing the grind amid heavy competition.
Event Trigger: Select maps with "Matriarch" modifier (main menu/map load). Spawns on large nodes only—no small maps like Buried City.
Confirmed Spawn Maps & POIs:
Dam Battlegrounds: Breach area east of Red Lakes/Floodgates—best for cover/high ground.
Spaceport: Central Launch Towers—open but risky.
Blue Gate: East between Ridgeline & Warehouse Complex—mixed terrain.
Rush POI on drop-in; clear minor Arcs to activate if needed.
Solo Kill Guide (Extreme Difficulty):
Prep Loadout: High-pen primaries (Jupiter/Hullcracker/Bettina), ample ammo. Wolfpack Grenades for adds, Lure on boss (minions infight). Barricade Kits, meds.
Positioning: High ground/cover mandatory—dodge cannons/gas mortars (wait expiry).
Phases:
Adds Wave: Prioritize Rocketeers/Wasps; Wolfpacks clear packs.
Knees First: Explosive damage to joints exposes core faster.
Dome Shield: Free weakpoint window—unload inside.
Rotation: Circle constantly, peek-shoot. 10-20 mins solo; expect deaths—safe pocket core.
Extract Fast: Rivals swarm; duo/trio ideal for strips/stuns.
Rewards: Blueprint (high odds), Matriarch Reactor (craft fuel), Magnetic Accelerators, Arc scraps (Alloy/Circuitry/etc.).
Unlock at Gunsmith Level 3. Stockpile is straightforward if you're Matriarch-focused:
Material | Quantity |
|---|---|
Magnetic Accelerator | 3 |
Complex Gun Parts | 3 |
Matriarch Reactor | 1 |
Reactors drop plentifully from the same core, easing repeats.
Yes, but it's extreme difficulty. Use high ground for cover against summons (Wasps, Leapers, etc.), target face plates to expose the core, and dodge rocket barrages. Explosives help break shields—expect 10-15 minutes with optimized gear.
Mid-range control: Aphelion primary, shotgun secondary (Toro or Vulcano) for pushes. Medium shields, vertical grip/stock, and mobility augments. Communicate flanks for team wipes.
Superior stopping power and versatility over both—better vs flyers/Rocketeers, smoother PvP handling. Lacks their raw burst but wins in mid-range consistency and armor strip.
Patch 1.3.0 boosted it dramatically—looting the core now feels like a near-guaranteed get, fixing prior ultra-rare issues.
Thrive 20-40m: hold angles, avoid rushes. Crouch for longs, evade for shorts. It's not a spray-and-pray; rhythm-burst like a DMR for max effect.
Keep following MMOJUGG for the latest Arc Raiders insights.
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