Feo Rune + Ohm Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger War Cry (damage + movement speed)
Feo Rune + Vex Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → gain +1–3 to all Skills
Feo Rune + Xan Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → next attack Crits and Overpowers
Feo Rune + Zec Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → reduce Ultimate Cooldown
Feo Rune + Tzic Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Concussive Stomp
Feo Rune + Gar Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → gain +2.5% Crit Chance (stacking)
Feo Rune + Jah Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → replace next Evade with Teleport
Feo Rune + Wat Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Horrid Decrepify
Feo Rune + Qua Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → gain Movement Speed
Feo Rune + Lum Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → restore Primary Resource
Feo Rune + Tec Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Earthquake
Feo Rune + Ton Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Meteorites
Feo Rune + Tal Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Pestilent Swarm
Feo Rune + Thul Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Frost Nova
Feo Rune + Tun Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Stun Grenades
Feo Rune + Teb Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Iron Maiden
Feo Rune + Xal Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → gain Max Life
Feo Rune + Que Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Earthen Bulwark
Feo Rune + Ner Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Concealment
Feo Rune + Ceh Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Bone Spirit
Feo Rune + Mot Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Poison Creeper
Feo Rune + Kry Rune
Become Injured or Crowd Controlled → generate 1,000 Offering → trigger Blood Surge