The Swordmaster class in Dune Awakening is a thrilling choice for players who crave close-quarters combat and powerful melee skills. With its high-damage weapons and stamina-boosting passives, unlocking this class can elevate your gameplay. This guide details the fastest path to unlock and max out the Swordmaster, including trainer locations, quest walkthroughs, and practical tips. For more Dune Awakening resources, please bookmark our site and check out our Solari, materials, and vehicles shop to gear up for your adventure!
Swordmaster Basics: Trainers and Quest Overview
The Swordmaster class requires two trainers: a basic trainer to unlock the skill line and an advanced trainer to master advanced abilities. If you started as a Swordmaster, you can skip the basic quest. This guide assumes you're starting from scratch, covering every step to ensure success.
Quest 1: Checking the Post – Arno at Pinnacle Station
Your journey begins with checking the Post at Pinnacle Station, located north of Western Vermilius. The basic trainer, Arno, is just inside the station to the right, marked by a glowing diamond. This quest is best tackled after completing Trooper, Planetologist, and Mentat quests, as it aligns with the main story and involves travel to tougher areas.
From Pinnacle Station, head to a cave in the northeast to retrieve a box. Next, visit the Wreck of Palace in Western Vermilius, a PvP zone. Enter from the east or west, grab an armband on the second floor of the main room, and proceed to the back of the ship. Finally, clear the Testing Station to collect Arno's requested item. Return to Arno to unlock the Swordmaster skill line and receive an F'n Death Still.
Tip: Pair this quest with main story quests 5–7 to hit multiple objectives efficiently, especially since the cave aligns with a story mission.
Quest 2: A Tormented Soul – Sarin Varlin in Harkco Village
The advanced trainer, Sarin Varlin, is in Harkco Village on the north side by a campfire. Travel to Harkco using an ornithopter (recommended for speed) or pay 2,500 Solari at a trade post. In A Tormented Soul, Sarin tasks you with gathering info about his blade hilt. Visit the bar in Harkco, speak to Elleratu, and collect a contract near the bartender.
Head to Western Comms on the East Shield Wall (enter at 10:00 or 11:00 on the world map). Land on the roof, defeat the Harpy boss (a heavy with a flamethrower), loot the hilt, and return to Sarin. This unlocks level two Swordmaster skills.
Tip: Ensure you're at least in the aluminum phase, as Shield Wall enemies are tougher than early-game mobs.
Quest 3: Piercing Eyes – Trader at Pinnacle Station
In Piercing Eyes, Sarin needs a new set of eyes. Start at the Harkco Village bar, use the code line “Karana brandy order with a Cedric Twist” to get info, and travel to Pinnacle Station (enter at 12:00). Speak to a trader, who sends you to Testing Station Number 17 to eliminate three knife-wielding experiments. These enemies are near the entrance—kill them, return to the trader for the eyes, and deliver them to Sarin in Harkco.
Tip: This is a quick quest, so use it to stock up on resources at Pinnacle Station.
Quest 4: The Art of the Sword – Skill Practice
The Art of the Sword is a five-minute quest where Sarin asks you to practice Spin Attack and Crippling Strike. Fly to any open area (south side works), use each skill three times (no targets needed), and return to Sarin. This unlocks a capstone skill, making it one of the fastest quests in the Swordmaster line.
Tip: Practice these skills in a safe zone to familiarize yourself with their mechanics for later combat.
Quest 5: Forged in Dishonor – Crafting with Duncan Idaho
In Forged in Dishonor, Sarin sends you to Duncan Idaho at Helias Gate (enter at 12:00). Find Duncan on the third floor, past the Bene Gesserit trainer, by climbing a ladder. He provides a recipe for a Damastile sword, which requires steel, aluminium, carbide scraps, and an empty large blood sack (craftable without blood). Craft the sword at a weapon fabricator, then return to Sarin in Harkco to unlock another capstone skill.
Tip: Ensure you have the materials or craft a large blood sack before leaving your base to avoid delays.
Quest 6: The Last Stand of Sarin Varlin – A Duel Decision
The final quest, The Last Stand of Sarin Varlin, is a narrative-driven mission. Sarin plans a duel but needs your input. Visit a woman in the Harkco bar (not the bartender), discuss the situation, and return to Sarin. Convince him not to fight to resolve the quest peacefully. This unlocks the final capstone skill and rewards the Jolt Sword, a high-damage melee weapon (over 100 damage) with stamina regeneration on parry, ideal for PvE and shield-wielding enemies.
Tip: The Jolt Sword's parry synergy makes it a strong choice for melee builds, especially in PvE.
FAQs About Unlocking the Swordmaster in Dune Awakening
When should I start the Swordmaster quests?
Begin after Trooper, Planetologist, and Mentat quests, ideally during the iron or aluminum phase, to align with main story objectives.
Is an ornithopter necessary for advanced quests?
Highly recommended—it's faster and cheaper than paying 2,500 Solari for trade post travel.
How do I navigate the Wreck of Palace safely?
Enter from the east or west, grab the armband quickly, and exit to minimize PvP risks.
Is the Jolt Sword viable for endgame?
It's excellent for early-to-mid game, especially with parry in PvE, but melee builds may need adjustments post-launch.
Can I complete Checking the Post early?
It's possible but tedious without an ornithopter due to travel. Wait until you're in the iron phase for efficiency.
Thanks for Reading
Unlocking the Swordmaster in Dune Awakening equips you with dynamic melee skills and the Jolt Sword for dominating close-range battles. Stay tuned to MMOJUGG for more guides and updates to power up your journey!