150-200: Mammoths/Lions (Ebonscale Reach)-Infused leather (1-2 per kill).
Fishing: Reel in the riches
Tool: Fishing pole (Wooden at 0, Treated at 50, Wyrdwood at 100, Ironwood at 150) + Bait.
What you gather: Fish, salvage (clams) and rare catches (legendary fish).
Leveling path:
0-50: Freshwater (Windsward)—Tadpoles, Catfish (2-3 per cast).
50-100: Saltwater (First Light)-Mackerel, Clams (1-3 per cast).
100-150: Hot Spots Tier 1-2 (Monarch's)-Salmon, Oysters (1-2 per cast).
150-200: Hot Spots Level 3 (Cutlass Keys)-Swordfish, Treasure Chests.
Hot Spots: Fish Jumping Pools (Tier 1-3)-mark them on your map. Dormant after ~30 minutes.
Bait: Firefly (night), Bread (freshwater) - check descriptions. Scavenge or buy (1-5 gold).
Where to farm: Windsward rivers, Cutlass Keys coasts (fish 5-20 gold, chests 50+).
Tips: Ironwood Pole + Fishing Luck gear = bigger fish. Hot spots net 50-100 gold hourly—reel 'em in!
Refining skills: Turning Raw Into Refined
Refining bridges gathering to crafting—five skills at town workstations:
Smelting: Melting Metal Magic
Station: Smelter.
Processing: Ore to Ingot - Iron Ore (4) + Charcoal (2) = Iron Ingot.
Levels: Iron (0), Steel (50), Starmetal (100), Orichalcum (150), Mithril (200).
Where: Iron Ore in First Light, Mithril in Great Cleave. Flux (1-2 gold) needed for higher tiers.
Yield: Smelting Luck gear ups output—5-10 gold per ingot stack.
Woodworking: Planking Power
Station: Wood workshop.
Process: Logs to planks—Green Wood (4) = Timber (1).
Levels: Timber (0), Lumber (50), Wyrdwood planks (100), Ironwood planks (150), Runewood planks (200).
Where: Windsward for Green Wood, Edengrove for Ironwood. Sandpaper (1 gold) for high levels.
Yield: 5-15 gold per stack of furniture fuel.
Leatherworking: Tanning Hardness
Station: Tannery.
Process: Hide to leather - Rawhide (4) = Coarse leather (1).
Stages: Coarse (0), Robust (50), Layered (100), Infused (150), Dark (200).
Where: Everfall for Rawhide, Ebonscale for Infused. Tannin (1-2 gold) required.
Yield: 10-30 gold per stack—armor crafters pay big!
Weaving: Spinning cloth cash
Station: Loom.
Process: Fibers to cloth—Fibers (4) = Linen (1).
Levels: Linen (0), Sateen (50), Silk (100), Infused Silk (150), Spunweave Cloth (200).
Where: Windsward for Fibers, Edengrove for Spinfiber. Crossweave (1 gold) required.
Yield: 5-20 gold per stack—light armor goldmine.
Stonecutting: Cutting Beyond Bricks
Station: Stonecutting table.
Process: Stone (4) = Stone Brick (1); also crafts Tuning Orbs, Heart Runes, and gems.
Examples: Expedition Tuning Orb (10 Obsidian, 5 Damaged Fragment), Cut Sapphire (1 Damaged Sapphire, 1 Solvent).
Where: Stone in First Light, gems from Mining/Arcana. Solvent (2-5 gold) for gems.
Reward: Bricks 5 gold, Orbs 50-100 gold—versatile profit!
Crafting skills: Forging your destiny
Seven skills turn refined mats into power—craft at town stations:
Weaponsmithing: Blades & Buffs
Station: Forge.
Crafts: Swords, Axes, Runeglass Cases (e.g., Fire Runeglass: +10 Fire Damage), Honing Stones (+15% damage, 30 min).
Mats: Steel Ingot (10), Coarse Leather (5), Lumber (3) for a Steel Sword.
Yield: Weapons 20-50 gold, Stones 5-10 gold—raiders buy bulk!
Armoring: Gear Up or Cash Out
Station: Forge (heavy), Outfitting Station (light/medium).
Crafts: Heavy Steel Chest (15 Steel Ingots, 10 Coarse Leather), Medium Pouch (25 Layered Leather, 10 Silk).
Mats: Mix ingots, leather, cloth—bags need Rugged Leather Straps (5-10 gold).
Yield: Armor 30-100 gold, Bags 50-150 gold—hot sellers!
Engineering: Ranged & Tools
Station: Workshop.
Crafts: Orichalcum Bow (20 Orichalcum Ingots, 15 Ironwood Planks), Steel Pickaxe (10 Steel Ingots, 5 Lumber).
Mats: Ingots, planks—ammo like Orichalcum Arrows (1 gold each).
Yield: Bows 50-100 gold, Tools 20-50 gold—gatherers' gold!
Jewelcrafting: Gems & Glory
Station: Outfitting Station.
Crafting: Orichalcum Ring (10 Orichalcum Ingots, 1 Cut Ruby: +10 Power).
Mats: Ingots + cut gems (Solvent, 2-5 gold).
Yield: Jewellery 30-80 gold - perks drive up prices!
Arcana: Magic & Potions
Station: Arcane Repository.
Crafts: Fire Staff (15 Ironwood Planks, 10 Infused Silk), Strong Health Potion (5 Rivercress, 2 Water).
Mats: Plants, wisps (wisp upgrade: 5-10 gold).
Yield: Weapons 50-100 gold, potions 5-20 gold - magic cash flow!
Cooking: Feast & Buffs
Station: Kitchen.
Crafting: Roast Venison (5 Venison, 2 Herbs: +20 Con), Fishing Bait (3 Clams, 1 Butter).
Mats: Meat, fish, plants—recipes from exploration.
Yield: Meals 5-15 gold, Bait/Dyes 2-10 gold—utility pays!
Furnishing: Home & Trophies
Station: Workshop.
Crafting: Oak Table (10 Lumber, 5 Iron Ingots), Major Combat Trophy (25 Ironwood Planks, 10 Orichalcum Ingots: +5% damage).
Mats: All gathering types—schematics from quests.
Yield: Furniture 10-50 gold, Trophies 100-200 gold.
Trading post: Your gold engine
Every town's Trading Post is your marketplace:
Buy: Search “Orichalcum Ingot”—filter by price/quantity. Buy order: 10 ingots at 5 gold each, 3 days.
Sell: List Infused Leather—market rate 20 gold, or fill a 25-gold Buy Order. Sell order for 30 gold takes longer.
Track: "My Orders shows 5 active, 3 completed - tax ~5% (1 gold on 20).
Tips: Check rates daily—buy low (Iron Ore, 2 gold), sell high (Steel Ingots, 10 gold). Flip rare drops (Pristine Fur, 50 gold).
Pro Tips to Dominate
Early Grind: Log in Windsward, skin in Everfall—start small, scale up.
Tool Tier: Steel at 100 cuts 20% faster—Orichalcum's 30%. Craft or buy (20-50 gold).
Luck Gear: Mining Luck pants (200 skill) = +10% gem chance—huge ROI.
Hot Spots: Tier 3 fishing in Cutlass Keys—100 gold hourly with Glowworm Bait (5 gold).
Market Play: Sell Infused Silk mid-week (raid prep)—buy Fibers cheap post-event.
Thanks for reading
This is your ultimate 2025 New World Aeternum trade skill bible! Keep an eye on MMOJUGG for more island-crushing secrets. Happy crafting, Exiles of Aeternum!