SoD Paladin Solo Stratholme Guide: Gold Farm

       by        Game: WOW Classic Season Of Discovery Guide        Tags: Gold Making

World of Warcraft: Season of Discovery Phase 7 has dropped and Paladins are tearing up Stratholme like never before. Farming this undead hellhole solo isn't just viable - it's a gold-making machine, producing up to 1200g/hr, plus 600k XP/hr for boosting. From March 2025, with the right gear, runes, and a few gutsy pulls, you can maximise efficiency and cash. This guide's got you covered - gear up, spec up, and let's melt those ghouls faster than you can say "Divine Steed"!  

Gear up: The Holy Tank Essentials

To dominate Stratholme solo, your gear needs to scream AOE and survivability:  
6-piece Tier 2 Draconic: The 6-set bonus is a king-stack for beefy mitigation and healing.  
Hardened Frostguard (Weapon): This bad boy's Frost Nova splits for 50-60% of your damage. Back-to-back AOE blasts? Yes, please.  
Shoulder Rune - Infinite Holy Shield: Unlimited charges to Holy Shield - your bread and butter damage soak.
Bonus: Hit Light's Hope Chapel for Argent Dawn tokens. Exchange them for Craftsman's Writs - 50-60g each when the RNG smiles. That's extra coin on top of the loot!  

Talents & Runes: Built for Chaos

Spec into a Prot-Holy hybrid - think tanky with a holy punch:  

Tree of Protection:  

5/5 Improved Sanctuary (damage mitigation).  
5/5 Reckoning, 5/5 Redoubt, 3/3 Shield Absorption (survival stack).  
Optional: Improved Righteous Fury for dungeon tanking flexibility.

Holy Tree:  

Consecration (AOE baseline).  
5/5 Improved Signet of Righteousness (Boss DPS).  
2/2 Lay on Hands (reduces cooldown on clutch heal).

Runes:  

Blade of Light: Increases the spell damage of Frost Nova and Consecration.  
Holy Shield: Self-healing layer - keeps you alive.  
Hallowed Ground (safe) or Aegis (offensive) - your choice depending on your gear.
Heads up: The first tier of Retribution is rubbish for this - skip it. Parry's nice, but you're avoidance-capped anyway.  

The Run: 4 Pulls, Max Gains

Old-school 7-pull routing? Out. New 4-pull strat? In - faster, deadlier, richer. Here's the breakdown:  

Pull 1: Church Smash

What: Combine the first three church packs with the secondary pull (fountain area).  
How: Bubble at the well, grenade Patchwork Horrors when they spawn, then Divine Steed in the corner.  
Why: Sacred Shield targets horrors first - new corner locks them down, no knockback grief. Watch out for exploding corpses - control them or eat dirt.
Boost Tip: Park Boosties at the fountain after the pull - safe and sound.  

Pull 2: Boss Bonanza

What: Full area sweep-Unforgiven, new Naz boss, plus two extra packs.  
How: Pull into Unforgiven's corner, pre-mark him (he's a pain) and hit him hard. Magic Resistance Potions (50 resist) neuter caster bolts.  
Why: Bosses drop fast, Health stays high - practice makes perfect.

Pull 3: Gateway Gamble

What: Baroness area, optional boss when it spawns, and nearby packs.  
How: Pull to the RP Gateway corner, split from the boss (mark it too).  
Why: Extra scourgestones mean 60-200g if Writs drop - worth the gamble.

Pull 4: The Big One

What: Entire final area - massive pack, all in chaos.  
How: Full consumables (pots, dummies, Blessing of Protection on Bob if needed). Health dips low - gear and timing are key.  
Why: Combines old split pulls into one. Risky? Yes. Faster? Hell, yeah - shaves minutes off.
Fallback: Nervous? Split this in two like the old guide - safer, slower, still solid.  

Gold & XP: Why it's worth it

Raw gold: 1200g/hour - loot, scourgestones and writs stack quickly.  
Boosting: 600k XP/hour - currently the best in SoD. Total loot? Up to 2k gold/hour on hot servers.  
Consumes: Magic Resist pots and a hefty gear investment will keep you rolling - don't skimp.

Pro tips: Don't die, profit

Corpse control: Exploders are your true enemy - kill them on spawn or live to regret it.  
Thunderfury Caution: Chain lightning can pull extra - watch your swings.  
Practice: First runs may flop - stick with it, muscle memory kicks in.

Thanks for reading

Paladin solo Stratholme in SoD phase 7 is a goldmine - 1200g/hr and 600k XP/hr with clever pulls and the right setup. Gear up, master those AOE Novas, and cash in before the meta shifts - time to shine, holy warriors!  

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