Endgame maps mix in league content, each with Atlas nodes to boost rewards. Here's a rundown for beginners:
Delirium: Fog with splinters (300 for Simulacrum).
Nodes: Splinter boosts (left tree).
Strategy: Clear fast with Delirium Tablets—
Simulacrums are tough but T0-T3 give 8 points.
Beginner Pick: Great for XP; wait for strong builds for Simulacrums.
Beginner Strategy: Stick to Breach or Ritual Tablets early on - they are forgiving and loot-heavy. Spec into one (Breach is safest) after 20 points for consistent gains. We've got 5 divines in the bank selling Ritual Uniques from random altars.
Currency and loot: Making Bank
Endgame's about stacking gold, divines, and gear. Here's how to cash in:
Item rarity Progress:
Aim for ~100% rarity (diminishing returns kick in after that). At 84%, we've seen triple
Exalted drops, divines, and Reliquary Keys—15% rarity was dead quiet.
Tip: Grab +rarity on gear or charms early - huge for cash.
Identify Everything:
High-level maps (tier 14+, item level 79-81) drop sellable rares. ID all loot, check with a pricing tool (such as the in-game market), and drop a 1-Exalted dump tab.
Example: Found an item level 80 ring, Alched it to +life, strength, and T9 fire damage—sold for 25 Exalted after pricing 10% above market.
Gambling Later:
Got some extra cash? Roll magic items (level 79+) with Exalts - aim for 2-3 good mods, then sell. Don't roll below item level 79—wastes orbs.
Pricing Trick: Set high (e.g., 25 Exalted), drop to 15 after 30 minutes, then 5. If it flops, dump for 1 Exalted and move on.
Beginner Currency Strategy:
ID and sell everything early—don't gamble till you've got 5-10 Exalted banked. Rarity is your friend; we doubled our drops, jumping from 20% to 80%.
Character Tips: Surviving the Grind
Endgame mobs hit hard—here's how to stay alive and thrive (softcore focus):
Levels 65-80: Go all-in on damage and speed - XP penalties are minimal. One-shot packs to avoid one-shots yourself. Stack movement speed and DPS nodes.
Levels 85+: Penalties shift to defence. Aim for:
Life: 5,000+ (gear + passives).
Resists: Cap at 75% elemental, 50%+ chaos.
Rarity: ~100% for loot.
Weapon swap trick: Use two weapon sets (red/green lines):
Mapping (set 1): Speed + defense (e.g., life, resists, movespeed passives). You don't need max DPS for rares.
Bossing (Set 2): Pure damage—stack crit, multipliers, and Spirit Skills (e.g., Cast on Shock). Swap before bosses.
Future-Proof: GGG's adding auto-swap; prepare now with dual setups.
Example: Our level 87 Huntress maps with +speed/life, swaps to a DPS spear for T3 Xesht—clears like butter. Beginners: Focus on damage early, then layer health at 80+.
Advanced strategies: Juicing and Farming
Ready to crank it up? Try these once you're level 10+:
Tower Stacking: Slot Irradiated + Overseer Tablets—tier 16s with 4 bosses drop item level 81 gear and divines.
Rare modifiers: Tablets with "+rare monsters" are gold - most currency (Exalted, Divine) comes from rares.
Cleansed Maps: Post-Nexus, these drop Fracturing Orbs-lock T1 mods, roll for market bangers.
Mechanic Focus: At 30+ points, max Breach or Ritual nodes—Breach splinters sell for divines, Ritual uniques fund builds.
Pro Tip: Run tier 15s with +rare monsters and 100% rarity - our last hour dropped 3 Exalted, a Divine and a Reliquary Key. Team up with friends to share costs and Nexus points.
Why This Endgame Rocks
Dawn of the Hunt's endgame is a playground—Atlas points let you shape your grind, towers add strategic depth, and mechanics like Breach keep it chaotic. Beginners can hold maps with minimal effort, while veterans can juice level 16s for the bank. There's less RNG than in previous leagues, rewarding planning and persistence. We're hooked, chaining T15s and eyeing up T4 Xesht soon.
Thanks for Reading
This PoE 2 endgame guide should set you up to conquer Dawn of the Hunt—from your first Nexus to a fat currency stash. Wraeclast's always evolving, so keep an eye on MMOJUGG for what's next!