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PoE2 0.2.0 Patch Note: Atlas Passive Tree Changes

       by        Game: Path of Exile 2 Guide        Tags: PoE2 0.2.0 Patch Note

The Dawn of the Hunt patch notes for Path of Exile 2 (Patch 0.2.0) are out, and with the update coming out tomorrow, 4 April 2025, the Atlas Passive Tree is stealing the spotlight. Grinding Gear Games is shaking things up with new options, tweaked favourites, and a larger skill point pool - perfect for exiles itching to fine-tune their endgame. After all the hype, it looks like these changes will make your Atlas journey more flexible and fun. Don't forget to bookmark us and check out our PoE2 store—whatever you can dream up, we've got you covered! Let's unpack what's coming.  

New Faces: Azmerian Spirits and Rogue Exiles

The tree's branching out with support for Azmerian Spirits and Rogue Exiles. These additions tie into the broader endgame updates, giving you new ways to spice up maps with ghostly vibes or rogue chaos. It's a subtle nod to Wraeclast's wild side, and we're excited to see how they play out in practice.  

More Points, More Power

You'll now have up to 40 Atlas Passive Skill points to play with, up from 30. That extra 10 points could be the difference between a solid setup and a god-awful map-juicing machine. Whether you're chasing loot, density, or just survival, this boost opens the door to crazier builds - bring on the theorycrafting!  

Keystone Swap: Ecological Shift Takes Over

Say goodbye to the Deadly Evolution Keystone—it's been swapped for Ecological Shift. This new heavy hitter gives your maps a 40% higher chance to roll random extra content (think Breach, Delirium, the works), while reducing the number of monster packs by 20%. It's a risk-reward trade-off: fewer enemies, but more chances for those juicy side encounters. If you prefer variety to pure mob slaying, this could be your new go-to.  

Notables: Reworks and Refinements

The patch notes promise more Notable Passives and tweaks to existing ones, aiming to make your choices meatier. Here's a rundown of what's changing:  
Crumbling Walls: Breach fans, take note - the chance for one additional breach drops to 10% (from 15%), three additional breaches drop to 3% (from 5%), and ten breaches drop to a rare 1% (from 2%). It's a nerf, but it's still a shot at Breach overload.  
Extreme Archaeology: No longer spawns monsters with 20% health. Focus shifts elsewhere - probably to raw power over gimmicks.  
Desperate Invasion: Breach Splinters get a 50% quantity boost (down from 75%). Still a solid kill, just a little less generous.  
Grasping Hands: Grasping Hands in Rifts increase by 30% (down from 50%), and their magical monster guards decrease to a 20% chance (down from 25%). Fewer hands, fewer surprises - manageable chaos.  
Interdimensional Assault: Breach monster density drops to 10% (from 15%). Less packed, but still a fight.  
Ominous Omens: Ritual favours now have a 100% chance to be omens (up from 50%). Ritual runners, this is your jackpot - omens galore.  
Rising Pyre: Breach density has been reduced to 25% (from 40%). It's a tighter squeeze, but Breaches remain powerful.
These tweaks trim some of the wilder edges while keeping the flavour of the tree intact. The aim? More interesting choices, fewer autopilot picks.  

Why It's a Big Deal

This Atlas Passive Tree refresh feels like a love letter to customization. With 40 points, a shiny new Keystone, and a revamped Notable lineup, you've got room to carve out a playstyle that's all your own - whether that's chasing extra content with Ecological Shift or stacking Omen loot via Ominous Portents. The Azmerian Spirits and Rogue Exile support hint at deeper synergies with the new endgame toys, such as Purified Maps and Towers. It's shaping up to be a strategist's playground, and we're counting the hours to test it out. 

Thanks for Reading

Patch 0.2.0's Atlas Passive Tree changes are a tantalizing tease for tomorrow's drop. Get ready to rethink your Atlas game plan - keep an eye on MMOJUGG for more as Dawn of the Hunt unfolds!

Special Pack for Your Endgame:

Also, we made some packs for your endgame! Easy Trading (Divine x50, Exalted x400), All-in-One Quality Pack (Etcher, Whetstones, Scraps, Baubles), and Ultimate Skill Pack (Gemcutters and Jewellers). Awesome, right? Check them Out!

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