PoE 3.27: asynchronous trading & Passive Full Refund

       by        Game: Path of Exile Guide        Tags: Keepers of the Flame

Path of Exile Asynchronous Trading

Hey there, Exiles. With the hype building for Path of Exile 3.27 Keepers of the Flame expansion, Grinding Gear Games (GGG) just dropped a teaser that's got the community buzzing. It's day five of this teaser marathon, and while the video keeps things cryptic, eagle-eyed players have spotted some gems—both the obvious ones and the hidden tweaks that could flip the meta on its head. If you're knee-deep in planning your league starter or just love dissecting these reveals, stick around as we break it down step by step.


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Passive Respec Options Get a Glow-Up

Let's ease in with the lighter fare from the teaser, starting with something every Exile has wished for during those frantic respeccing sessions: a "Refund All" button right on your character's passive skill tree. This nifty addition lets you wipe the slate clean in one click, but here's the catch—it's powered by gold, not the usual regret orbs. Now, gold's plentiful enough early on, but scaling up? Not so much. Picture this: dumping a king's ransom (we're talking tens of thousands) to reset a maxed-out tree? Yeah, that's a hard pass for most endgame scenarios. Regret orbs are still your go-to for big swings, as they're cheaper and easier to snag via trade.

That said, this button shines brightest when you're leveling an alt. You've got a fat gold stash from your main, hit level 55 post-Labyrinth, and bam—full reset without hunting vendors or haggling for regrets. It's pure convenience for that "one more build" itch, saving you from tedious unclicking marathons. Just don't let it tempt you into gold sinks on your primary; that's where it feels like a flashy trap.

But GGG didn't stop at flashy—they're adding a smarter respec layer for your Atlas passive tree, too. For just 2,000 gold per point, you can tweak those keystone strategies without burning an Orb of Unmaking. That's a sweet spot: affordable enough to experiment mid-league, especially if you're pivoting after spotting a juicy scarab setup or chasing a new pantheon. Compare that to the Refund All's eye-watering fees (5,000–10,000 gold per regret equivalent), and this feels like the real hero. It's not revolutionizing solo self-found runs, but for trade players juggling multiple strategies, it's a time-saver that keeps the momentum going.

Atlas Tree Overhaul

Zooming into the teaser's finer details, the Atlas passive tree is getting a subtle but seismic shift. If you've poked around those screenshots, you'll notice the old Breach clusters—like the ones boosting splinters and mob density—have vanished. Poof. Gone. In their place? Icons that scream "Beyond" to anyone familiar with the demon-summoning chaos of that mechanic. We're talking those telltale wispy tendrils and infernal markings, clear as day in 4K.

The speculation mill's churning, and it makes total sense: Keepers of the Flame smells like Breach 2.0. Remember how Necropolis felt like a mandatory Atlas tax last league? Everyone specced into it or suffered, turning optional fun into a chore. GGG learned the lesson—yanking league-specific nodes frees up the tree for pure player choice. Breach support moves to the expansion's core, where it can thrive without forcing your hand. Beyond sliding in? It's a wildcard that amps up map pressure with roaming demon packs, rewarding aggressive builds and scarab stackers.

One quick myth-bust: Some folks spotted "142 refund points" floating around and got suspicious about tree bloat. Nah—max points stay capped at 132, confirmed by zooming into the teaser's fine print. No inflation here; it's all about smarter allocation. If you're a tree min-maxer, start eyeing Beyond synergies now—think combos with scarabs that spawn extra bosses or keystones that amp rare mob loot. This isn't just a swap; it's GGG signaling a more modular endgame, where your Atlas feels like a toolbox, not a checklist.

Asynchronous Trading Hits PoE

Economy Incoming Chaos

Now, the reveal that's got us all grabbing our drinks and settling in for the long haul: Faustus, that trusty hideout vendor who's long handled your currency swaps, now sports a "Manage Shop" option. Sound familiar? If you've dipped into Path of Exile 2, that's straight out of NPC An's playbook—the gateway to asynchronous trading. No whispers, no portaling mid-map, no awkward waiting for responses. Just list your gear, set prices, and let the system handle the rest. Buyers grab what they need 24/7, and you collect the payout later. This isn't a rumor; the teaser's UI leak screams it, and it's the kind of shift that echoes the Atlas 3.0 quake from way back in 3.17.

For solo self-found purists? Crickets—your grind stays sacred. But trade league warriors, buckle up. This floods the market with mid-tier goodies early, as speedrunners (those tier 17 mappers by day two) start listing everything from Cold Iron Point uniques to solid six-links without breaking stride. No more ignoring that 20-chaos drop because it's "not worth the portal." Result? A deluge of affordable gear for the rest of us. That Cold Iron Point you farmed for hours? It might vendor for scraps now, but the one your build craves will be dirt cheap and plentiful.

Is it a win or a wipeout? Depends on your playstyle. Sellers of bulk middling items (think generic rares or league-specific fodder) face a price nosedive—more competition from offline listers means a race to the bottom. But buyers? Paradise. Snagging upgrade pieces without haggling frustration? Chef's kiss. And for powergamers, it's a multiplier: Farm faster, list endlessly, stay ahead of the curve.

Mechanics That Thrive (and Those That Tank) in the Async Era

Not every endgame loop emerges unscathed. Let's dissect the ripple effects on your favorite strats.

  • Big Losers: Expedition and Rog's Gamble Fest

    • Expedition's explosive digs and Rog's rare-item roulette churn out "good but not god-tier" loot—those amethyst rings with solid life/resists or wands screaming "budget mage." Async trading supercharges the glut: You're now undercutting not just online rivals, but everyone who's ever farmed it. Prices plummet as bulk listers flood Faustus's queues. If you're a mass-producer via Rog, Kingmaker shipments, or Heist blueprints, expect thinner margins unless you're among the elite (eternal Lab in six hours? You're golden). Flip side: As a buyer hunting starter rares, this is your golden hour—stock up cheap and snowball.

  • Shining Stars: Labyrinth, Heist, and Beastcrafting Bliss

    • Lab runs are a ping-pong nightmare right now—mid-Trial, whispers flood in for that +1 gem you're hawking. Async? List it once, run uninterrupted, collect later. Same vibe for Heist, where contract swaps used to kill your flow. But the real glow-up goes to Einhar and the Menagerie. Beast trading's a slog: Farmers dump in bulk (25+ critters or bust), leaving solo crafters high and dry for that one Farric Wolf Alpha (your add-prefix powerhouse) or a Craicic Sand Spitter for suffix magic. Now? Itemize 'em all, list individually—friction gone. Niche recipes like prefix/suffix swaps become viable without the bulk-buy hassle, democratizing god-roll crafts for everyone.

  • Don't sleep on in-map Heist events either. Blueprints, deception contracts, rogue marker contracts—they're consumables begging for async love. Sell singles or stacks without the "minimum order" drama, turning side hustles into steady side income. Overall, mechanics rewarding volume over perfection (mid-tier rares, beasts, contracts) level up big time.

The caveat? Early leagues might echo with "where's my loot?!" gripes. Drops aren't nerfed—the economy's just hyper-efficient. That 20-chaos rare? Now 3 chaos, because sellers aren't paid in time anymore. Tighten your filter, adjust expectations, and you'll see the abundance. It's evolution, not extinction.

FAQs on Path of Exile 3.27 Keepers of the Flame

1. Will asynchronous trading make solo self-found unviable in 3.27?

Not at all—SSF ignores trading entirely, so your isolated grind stays pure. It's trade league where the market magic (and mayhem) happens.

2. How much will Atlas respecs cost in gold?

Per point, it's 2,000 gold—a steal compared to Orbs of Unmaking. Full tree resets via gold? Way pricier, so save those for alts.

3. Is Breach really getting a 2.0 overhaul?

The teaser's hints point yes—nodes yanked from Atlas suggest it's core to Keepers of the Flame, ditching the "league tax" feel.

4. Which builds benefit most from Beyond on the Atlas tree?

Anything loving map sustain and rare mob explosions: Aura stackers, minion swarms, or scarab abusers chasing demon bosses.

5. When does Path of Exile 3.27 launch?

Keepers of the Flame drops October 31st (PDT), with the full reveal stream on October 23rd. Plenty of time to theorycraft.

Thanks for Reading

There you have it—a teaser deep-dive that's equal parts excitement and strategy. Whether you're bracing for cheaper crafts or plotting that first-week flip, 3.27's shaping up to keep the flames roaring. Stay tuned to MMOJUGG for build guides, economy trackers, and all the league lowdown. May your drops be divine and your trades asynchronous. Catch you in Wraeclast.

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