In Path of Exile 2 (PoE2), Spirit is a completely new resource introduced to address limitations and design challenges from Path of Exile 1 (PoE1). Unlike PoE1, where players often reserved most of their mana for auras, Spirit provides a dedicated pool for aura reservations, minion sustainment, and other unique mechanics in PoE2. Here's a breakdown of how Spirit will function and its implications for build flexibility and resource management.
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What is Spirit?
Spirit is a new resource in PoE2 that serves as a separate pool from mana, specifically designed to power auras, permanent minions, trigger-based meta gems, and totems. In PoE1, nearly every build required reserving most of the mana pool for auras, often leaving players with little to no usable mana. Spirit addresses this by providing a dedicated pool, allowing mana to be used more freely for active skills and casting.
Key Uses of Spirit in PoE2
Aura and Reservation Skills: Spirit is primarily used to reserve auras and other reservation-based abilities. This change means builds no longer have to sacrifice mana for auras, allowing for more versatile skill combinations.
Permanent Minions: Spirit also serves as the resource for permanent minions (those without a set duration). Minions with durations will instead consume mana for their casting cost, while permanent minions reserve Spirit to remain active. This balance allows players to deploy and sustain permanent minions without draining other resources.
Trigger-Based Meta Gems: Some skills, particularly trigger-based abilities, will reserve Spirit to remain ready for activation under certain conditions. For example, meta gems like Barrier Invocation or Cast on Shock reserve Spirit to enable specific spells to trigger. This feature allows for reactive or automated casting without a heavy toll on mana.
Totem Mechanics: The Ancestral Bond Keystone in PoE2 has been redesigned to remove the totem limit entirely. However, each totem placed now reserves 50 Spirit. This mechanic encourages careful Spirit management, as players need to balance the desire for multiple totems against other potential uses of Spirit.
Obtaining and Scaling Spirit
Equipment and Mods: Players can gain additional Spirit through gear with specific modifiers. Notably, one-handed scepters in PoE2 will provide baseline Spirit and may roll modifiers to increase it further.
Permanent Spirit from Campaign Bosses: Players can also earn permanent Spirit from certain campaign bosses, similar to how skill points were awarded in PoE1. This allows for a natural Spirit progression as players advance through the game.
New Strategic Layer: Weapon-Swap Reservations
PoE2 introduces a weapon-swap system that allows players to assign skill reservations to specific weapon sets. For instance, players can configure one set to reserve auras for melee combat and another for ranged skills. This dynamic swapping enhances flexibility in build design, enabling situational adjustments without sacrificing Spirit or mana efficiency.
Balancing Spirit-Intensive Builds
With Spirit powering a wide range of abilities, players will need to make strategic choices about Spirit allocation, particularly for builds focused on minions, auras, or totems. While increasing Spirit through gear or modifiers enables the use of more auras, minions, or totems, the opportunity cost of this investment might require players to forego other forms of scaling or damage boosts.
Spirit as a Game-Changer in PoE2
The introduction of Spirit in Path of Exile 2 opens up new possibilities for resource management and skill usage. By offloading aura and minion reservations from mana, Spirit frees up mana for active skill casting and enhances build flexibility. Players now have a dedicated resource to support auras, permanent minions, automated skills, and the option to weapon-swap for different skill setups based on Spirit reservations. This redesign promises a more balanced and dynamic gameplay experience, enabling builds that were previously constrained by mana limitations in PoE1.
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