Last updated on May 30, 2026 by MMOJUGG Team | Game: PoE2 (Runes of Aldur 0.5.0) Guide | Tags: Return of the Ancients
Path of Exile 2 0.5.0 Return of the Ancients officially launched last night and hit a strong 400k peak concurrent players. Poison builds took several heavy hits, ES recovery was nerfed across the board, but runes received meaningful buffs and attack-based builds are looking excellent this league.

If you're wondering what to play, this guide has you covered. Below is a practical roundup of the strongest and most comfortable league starters for 0.5, focused on good campaign progression, smooth mapping transition, and the ability to kill quest pinnacle bosses on league-start gear.
Tier | Example Builds | Key Strengths | Best For |
|---|---|---|---|
S | Twisters, Grenades/Crossbows, Ice Shot Deadeye | Fast campaign, excellent clear, smooth progression | Most players, fast progression |
A | Martial Artist Monk, Lich (Plant/Essence) | High damage, unique playstyle, strong potential | Players who enjoy specific styles |
B+ | Disciple of Rasha (Minions), Bear Shaman | Very tanky, safe and steady | New players, HC, comfort players |
B | Shield Wall Warrior, Spark Caster, Totems | Cheap and easy to play, decent early game | Budget / relaxed players |
Twisters are expected to be one of the most popular builds this patch. It uses Whirling Assault into Twisters for massive screen-wide clear.
Pros | Cons |
|---|---|
Outstanding clear speed and map coverage | Attack-move playstyle can feel clunky indoors and on tricky terrain |
Smooth progression from campaign to T15+ maps | More buttons early compared to Ice Shot |
Strong burst damage and SSF friendly |
Twister Spirit Walker Build Video Guide
Mobalytics Full Build Guide from Snoobae | poeninja level 80 twister spirit walker build | poeninja level 76 twister Deadeye | poeninja level 80 Martial Artist
Twister Martial Artist Video Guide - Twister Martial Artist Monk Build Guide (mobalytic)
The Ice Shot Deadeye is widely considered one of the strongest and most recommended bow builds this league. By combining Ice Shot with Snipe, the build triggers massive freeze explosions and high-speed Herald of Ice clear, offering a smooth campaign (post-Act 1) and incredible one-shot potential on bosses.
Pros | Cons |
|---|---|
Very smooth campaign after Act 1 | Act 1 feels a bit slow (typical for bows) |
Satisfying one-shot potential on bosses | Needs some arrow investment for top-tier clear |
Excellent clear speed and scales well with investment | |
Relatively simple to play, close to one-button in endgame |
Ice Shot Deadeye Video Guides
Leveling Guide (Act 1 to Interlude) and Mobalytics Leveling Guide from Fubgun
Full Endgame Build Guide and Mobalytics Full Build Guide from Fubgun
One of the fastest campaign builds in the game. You can play pure Grenades or pure Crossbow (Storm Blast Bolts) — both are very strong options that remain untouched this patch.
Pros | Cons |
|---|---|
Excellent campaign speed and efficiency | Grenade playstyle is not for everyone |
Strong mapping and bossing performance | Mechanics get slightly weaker at very high investment |
Great performance even in SSF environments |
Tactician Grenade Build Guide (PoB Link)
Witchhunter Grenade Build Guide (Maxroll build planner)
Tactician Crossbow Build Guide (Maxroll Build Planner)
Centered around Quarterstaff and Bell skills. This ascendancy has extremely high damage potential.
Pros:
Insane single-target boss damage
Very satisfying combos once rolling
Strong mid-to-late game scaling
Cons:
Weakest campaign progression (especially Act 1-2)
Requires more mechanical familiarity
Best for players who don't mind a slower start and enjoy high-damage melee combos. It takes off strongly after Act 3.
A comfortable caster option focused on solid clear and high survivability.
Pros:
Very tanky and relaxing to play
Balanced clear and boss damage
Good SSF viability
Cons:
Slower movement speed (common caster issue)
Not the fastest mapper
Ideal for players who want a chill, safe league starter without much stress.
The premier hardcore ascendancy, known for extreme tankiness.
Pros:
Extremely safe and hard to die
Minions received a solid buff this patch
Flexible — works with minions, plants, Ice Nova, etc.
Cons:
Less aggressive damage than top clearspeed builds
More defensive than offensive focus
Great pick for HC players or anyone who prioritizes survivability.
Shield Wall Warrior (Smith of Katava / Warbringer): Cheap, easy resists, solid early game but limited late scaling.
Bear Shaman: Still strong after minor nerfs — good choice if you enjoyed it last league.
Spark Elemental Caster: Reliable pure caster option for players who just want to cast spells.
Totems: Still decent despite a nerf — good for more passive playstyles.
Fastest & Most Fun Clear: Ice Shot Deadeye or Twisters
Best Campaign Speed: Grenades / Crossbows
High Boss Damage: Martial Artist Monk
Safest / Chill Experience: Lich or Disciple of Rasha
New Players / SSF: Grenades or Ice Shot are more forgiving
Make heavy use of the new resistance swapping rune, focus on good weapon bases early, and don't over-invest in poison builds for league start.
MMOJUGG team wrote this guide to help both new and veteran players complete the campaign smoothly and transition into the endgame with confidence. We've gathered the strongest and most comfortable league starters this season, complete with video guides, full build links, passive trees, and resources from Maxroll and Mobalytics. Whether you prefer melee, ranged, minions, physical, or spell playstyles — or simply want to reach Atlas mapping as fast as possible — you'll find suitable options here. Keep in mind that the player economy becomes active as early as level 25. A well-crafted weapon can significantly speed up your progression. If you need Divine Orbs, Exalted Orbs, Chaos Orbs, or other currency to get a strong start, feel free to check out the MMOJUGG PoE2 Items Shop. Most deliveries are completed within 5–30 minutes.
It's still playable, but it received multiple significant nerfs — shorter poison duration, reduced movement speed uptime, lost elemental ailments, and weaker Toxic Growth. The smooth and forgiving league-start experience from previous patches is largely gone. Most players should treat it as a mid-league project rather than a day-one starter, unless you specifically enjoy poison playstyles and are willing to invest more heavily into duration and renewal mechanics.
Ice Shot is generally the better choice for most players. It offers smoother gameplay, lower button count (close to one-button in mid-to-late game), very satisfying freeze explosions, and strong bossing. Twisters delivers more impressive screen-wide clear and higher raw damage potential, but it requires more buttons, combo management, and getting used to attack-move movement (which can feel clunky indoors). If you prefer simplicity and enjoyment, go Ice Shot. If you want maximum clear speed and don't mind extra inputs, pick Twisters.
Grenades / Crossbows (Tactician), Ice Shot Deadeye, and Lich (Plant or Essence) are currently the strongest SSF-friendly options. Grenades excel at fast campaign progression, Ice Shot offers great all-round performance with bow scaling, and Lich provides a very safe and comfortable experience. These builds require relatively modest gear to reach early maps and quest pinnacles.
Only if you're prepared for a rough Act 1 and Act 2. Monk has the weakest campaign progression among popular ascendancies, especially in the first two acts. However, once you reach Act 3 and get your core skills online, it becomes extremely powerful with massive boss damage. Many players choose to league start with a faster build like Grenades or Ice Shot, then reroll into Monk once they have some currency and levels.
Yes, it's relatively beginner-friendly compared to previous patches. Attack-based builds like Ice Shot, Grenades, and Twisters have smooth progression and strong visual feedback. The improved rune system and resistance swapping rune also make gearing much less painful. New players should start with Ice Shot Deadeye or Grenades for the best experience.
Much more balanced and enjoyable than recent leagues. While some strong strategies (Poison, easy ES recovery) were nerfed, attack builds received indirect buffs through rune improvements and fewer major disruptions. Most recommended starters can comfortably finish the campaign in 8–12 hours and kill quest pinnacle bosses in pure league-start gear. The biggest challenge will be adapting to the new crafting limits and slower weapon power spikes early on.
Yes, but they are a step below the top attack builds. Totems received a nerf but remain a solid and relaxing league starter with good clear and boss damage. Pure elemental casters like Spark are still viable for campaign and early maps, though they tend to feel slower and require more investment to match the speed of bow or crossbow builds.
The 0.5 season has started strong with great player numbers. No matter which build you choose, I hope you have a smooth campaign and enjoy the new content.
Stay tuned to MMOJUGG for more 0.5 season build updates, farming guides, and tips. If you need Divine Orbs, Exalted Orbs, crafting currency, rares or uniques, feel free to check our Path of Exile 2 Item Shop. Bookmarking the site helps you stay up to date.
Happy mapping, Exiles!
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