New World Aeternum Season 10 Gearing Overhaul

       by        Game: New World Aeternum Guide        Tags: New World Aeternum Season 10


With New World: Aeternum Season 10 dropping on October 13, the gearing system is getting a massive glow-up that's got everyone buzzing. From gear score spikes to shiny new charm sockets, this update is rewriting the rules of power-building in Aeternum. Want to stay ahead of the curve? Bookmark this guide for quick reference and check out our New World Aeternum shop for gold coins, trophies, matrices, and more to fuel your Season 10 adventures.

Gear Score Leaps to 800: Who Makes the Cut?

Season 10 cranks the gear score cap to 800, a hefty jump from 700. But not every piece in your stash qualifies for the upgrade. Only items at 700 or above can ride the Umbral system to the new max, giving your endgame gear a fresh edge. Anything below? It's stuck in the past, though don't toss it yet—Outpost Rush's upskilling might give those relics a second wind for PvP shenanigans. Pro tip: Keep a few sub-700 pieces for experimental builds, but focus on snagging or upgrading to 700+ for the real power spike.

Attribute Perks Vanish: A New Power Flow

Those beefy +32 Might or Constitution perks? Gone. Season 10 swaps them out on existing gear for lower-impact perks—think minor damage boosts or utility tweaks. But don't panic; those attribute points aren't lost forever. They're folded into your base attribute pool as you level, with the full haul unlocked at the new max level of 70. This shift makes leveling feel more rewarding and less gear-dependent, letting you focus on playstyle over stat-chasing. It's a bold move that streamlines progression and makes every level-up a mini power surge.

Gem Slots: Old Gear Holds, New Gear Pivots

Gems have long been Aeternum's customization bread and butter, but Season 10 shakes things up. Legacy gear keeps its gem slots intact, preserving your current builds and the game's economy—no need to overhaul your vault just yet. New gear, however, ditches traditional gem slots for something spicier. Dev notes hint at “instead of" gem sockets, suggesting new pieces lean into the charm system (more on that below). Community speculation swirls: Will gems morph into charm-like modifiers, or can you pin a socket for classic gem use? Either way, gems stay relevant—stock up now to adapt to whatever form they take.

Charm Sockets: The New Gearing Playground

Say hello to charms, the heart of Season 10's gearing revolution. New gear can sport up to four sockets, each hosting a charm in one of three types: offensive (think crit amps or raw damage), defensive (elemental wards, toughness buffs), or skill (weapon synergies like contagious heals). Sockets are type-specific—no jamming an offensive charm into a defensive slot—so you'll hunt gear with the right socket spread for your build. Rarity likely ties to socket count: one for greens, two for blues, three for purples, and four for legendaries.

Crafting charms requires endgame materials from high-stakes content, and they're swappable without destroying the old ones, encouraging endless tinkering. Want to go full tank? Stack defensive blues. Craving DPS glory? Hunt red-heavy sockets. This system turns gearing into a strategic dance, blending flexibility with purpose.

Infix Perks: Rare Power with a Twist

Not all perks need sockets. Infix perks—rare, built-in modifiers—bring “illegal" combos to the table, like weapon perks on armor or boots with unnatural speed. These chase-worthy bonuses, teased in dev chats, might replace a socket or stand alone on elite drops from raids or PvP tracks. Some gear may even ship with a baseline perk for balance, ensuring new pieces match the old five-slot system (attribute, gem, three perks). Infixes are the spice for min-maxers, promising unique edges for those who grind the toughest content.

Set Bonuses: Team Up for Big Wins

Season 10's set bonuses are a game-changer, but they're exclusive to premium drops from raids, catacombs, and PvP reward tracks. Equip 2-3 pieces for the first bonus (like boosted group heals), and 4-5 for a second, meatier effect (think AoE nukes). Mix-and-match options let you pair sets for hybrid builds or go all-in for maximum synergy. Shields miss out on sets, staying pure utility, while artifacts (below) face stiff competition from these coordinated powerhouses. If you're raiding or PvPing, sets are your ticket to meta dominance.

Artifacts: Still Got It, or Set Aside?

Artifacts like the Old Crown or Void Gauntlets face an identity crisis. Their attribute perks will likely convert to low-power stand-ins, and Umbral upgrades should push them to 800 GS. But with set bonuses stealing the spotlight, artifacts might slip into niche territory. Devs compare infix perks to artifact uniqueness, hinting they'll stick around as quirky, off-meta picks. If you're chasing set synergy, artifacts may take a backseat, but their unique flair could still shine for solo or creative builds.

Why Gear Score 800 Matters

Without attributes, why chase 800? It's about scaling and synergy. Higher gear scores boost armor and defense, critical for surviving M3s and beefy bosses that scale damage to your GS. Perks also gain potency—10% crit at 800 outshines 1% at lower tiers. The real magic lies in socket interplay and set bonuses, letting you tailor gear to your role. Tanks stack defensive blues, healers blend skill and offensive charms, and DPS chase red-heavy sets. This system rewards strategy over RNG, making every gear hunt a step toward your perfect build.

FAQs about New World Aeternum Season 10 Gearing Changes

1. Which gear can hit 800 GS in Season 10?

Only 700+ items can be upgraded via the Umbral system; sub-700 gear stays capped but may upskill in Outpost Rush.

2. What happens to attribute perks on my current gear?

They're replaced with low-power perks, and their stats merge into your base attribute pool at level 70.

3. Are gem slots gone for good?

No—old gear keeps them, but new gear swaps them for charm sockets, possibly with gem-to-charm conversions or pinning options.

4. How do set bonuses work, and who gets them?

2-3 pieces trigger the first bonus, 4-5 the second; only raid, catacomb, and PvP track gear qualify.

5. Will artifacts stay relevant with sets in play?

They'll upgrade to 800 and keep unique perks but may be outshined by set bonuses for group content.

Thanks for Reading

Season 10's gearing overhaul is set to redefine New World: Aeternum with deeper customization and strategic depth. Keep an eye on MMOJUGG for the latest updates as October 13 approaches, and get ready to craft your ultimate build!

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