Must-Have Artifacts in New World Season 10 Nightheaven

       by        Game: New World Aeternum Guide        Tags: New World Aeternum Season 10

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As New World Aeternum dives into the shadowy depths of Season 10: Nighthaven, players are buzzing about the fresh endgame tweaks that promise to shake up combat like never before. With mutated dungeons ramping up the challenge and a revamped perk system opening doors to hybrid builds, it's the perfect time to stock up on gear that turns the tide in raids, arenas, or open-world skirmishes.

If you're plotting your next grind session, why not bookmark MMOJUGG for ongoing insights into Aeternum's evolving meta? And while you're at it, swing by our New World Aeternum shop to snag Gold Coins, Trophies, matrix, and more—everything you need to fast-track your power spike without the endless farm.

Season 10: Nighthaven Overview and Key Changes

Season 10, launching today on October 13, 2025, introduces Nighthaven as a haunting new zone packed with procedural Catacombs for currency farming and the Isle of Night raid for ultra-rare set pieces.

Artifacts have been fine-tuned to mesh with the overhauled perk charms—think slottable options for offensive, defensive, and skill boosts—while ditching most attribute conversions in favor of dual weapon scaling (S-A-B tiers for Strength, Dexterity, Focus, and Intelligence).

Dodge stamina costs are globally lowered, max stamina caps at 100, and trinkets now pack base stats like 5% cooldown reduction on earrings. Mutations in dungeons require specific resistances, making adaptable gear a must for survival. The Season Pass rolls out free and premium tracks with cosmetics, mounts, and even an exclusive Hatchet artifact at levels 11–20 on the free tier.

But the real stars? The artifacts below, prioritized for their synergy with new perks like Healing Heart II (7–9% max HP heal per second for 3 seconds on Heartrune activation) and set bonuses that trigger pulls on dodges.

We'll break them down by role, with drop spots, build synergies, and why they're poised to dominate.

Must-Have Artifacts for DPS Dominance

DPS mains, rejoice: The finisher perk's nerf has vacated the throne, and these pieces are ready to claim it. With fire-heavy mutations ruling the roost, prioritize burn-synergy and close-range bursts to melt bosses and foes alike.

Inferno: The Close-Quarters Firestorm

Inferno rewrites Fire Staff scaling to B-tier for both Intelligence and Strength, letting hybrid casters swing harder without gimping their spells.

It amps damage by 15% on hits within 15 meters, scaling beautifully across weapons for that aggressive playstyle. In PvP, pair it with Blunderbuss for shotgun-style chaos—dive in, unload, and watch enemies evaporate. For PvE, test it on Hatchet for bleed setups, Spear for pokes, or Rapier for finesse heavies; early tests show it excelling as an off-hand in expeditions. Hunt it in mutated Imperium Forge, identifiable by the glowing circle on your map—queue up with a group, as these runs demand coordination against escalating mob waves.

Old Crown: Resistance King for Mutation Mayhem

Old Crown stands out with its three changeable gem slots, letting you swap in fire opals or elemental resists to counter dungeon affixes—crucial now that mutations enforce themed damage types like fire overloads.

It retains a modest +X to all attributes (nerfed slightly for balance) but shines in PvE DPS rotations by boosting survivability without sacrificing output. Slot it into any high-damage helm for expeditions or Catacombs; it's especially clutch for ranged builds dipping into melee phases. Unlock it via the Season Pass PvP track at level 29 or higher—grind arenas for quick progress, as they award the most points per match.

Dorgho's Blade: Burn Devourer for Rapier Rampage

This Rapier artifact turns heavy melee attacks into 10% burn applicators on both primary and off-hand weapons, filling the DPS drought with reliable DoT pressure.

The real kicker? It now consumes burns to frontload remaining damage, mimicking a mini-finisher for burst windows. Ideal for PvE rotations in mutated Imperium Forge (same drop as Inferno—double dip on your run). Pair with Rapier main for thrust chains or as an off-hand to any burner like Fire Staff. In PvP, it's a sleeper for duels, but watch for cleanse meta shifts.

Shredder's Shrapnel: Bleed on Demand for Crit Hunters

Swapping from headshot triggers to any critical hit, Shredder's Shrapnel now inflicts 10% bleed over 6 seconds on both weapons—a godsend for crit-stacking Musketeers.

In PvP, it's a rat's dream: land a shot, watch the tick damage whittle them down while you reposition. For PvE, it bolsters any crit-focused setup, like Bow or Musket in raids. Farm it from endgame pinnacle drops, but focus on high-mob density zones like Catacombs for perk synergy.

Crescent Wave: Post-Nerf PvP Beast

Crescent Wave dodged a full gutting—its melee heavy trigger remains potent, though Greatsword tweaks prevent passive overlaps.

It still surges wave damage on heavies, outpacing many alternatives in PvP burst trades. Equip for Sword & Shield or Greatsword brawls; it's your edge in arena clutches. Source it from prior season caches or trade hubs, as it's carryover meta.

Tank Anchors: Hold the Line with These

Tanks, Season 10's CC explosion—from bow-launched Gravity Wells (a vortex pull shootable across maps) to Enraged set dodge pulls—demands unshakeable footing. These artifacts fortify your front line.

Serenity: Buff Beacon for Every Scenario

Serenity dishes empower and fortify buffs (trimmed to 4 seconds from 5 for balance), making it indispensable for group sustain.

As a light DPS tank, it elevates your threat gen; in heavy tank mode, it turns you into a raid-saving wall. Pair with Hammer for crowd control or Sword & Shield for mitigation—swap Steadfast Protection for Calamity Counter in your tree to punish aggressors on block. Grab it from the Season Pass PvP track at level 29+; arenas are your fastest ladder.

Unmoved: CC Immunity Powerhouse

Unmoved reflects 16% void damage back at attackers (1-second cooldown), but its true value is the displacement immunity—vital against the bow's map-wide Gravity Well or dodge-triggered AoE sucks.

Slot it for PvP immortality or PvE boss phases where positioning is life. It's PvP track exclusive (level 29+), so queue those 3v3s religiously.

Healer Lifelines: Sustain Through the Storm

CDR scarcity hits healers hard, but these keep your mana flowing and parties topped off amid Nighthaven's brutal encounters.

Nimble Cloak: Cooldown Cruncher

Nimble Cloak's 8% max cooldown reduction is unmatched in the game, a lifeline now that earrings cap at 5% base CDR.

Run it universally for Void Gauntlet or Life Staff rotations—pair with the new earring trinkets for near-perma uptime on heals. PvP track drop at level 29+; healers, this is your queue-jump priority.

Endless Thirst: Ultimate Healing Surge

Endless Thirst pairs explosively with Healing Heart II, stacking up to 36–40% extra healing (via perk synergies) for 3 seconds on ultimate activation—turning Heartrune into a raid-wide regen bomb.

It's a PvE staple for mutation wipes and PvP rez windows. Venture to mutated Savage Divide in Elysian Wilds (map bottom-right); bring a fire-resist squad, as it's no solo picnic.

PvP Predators: Edge Out the Competition

For those blood-soaked Outpost Rushes, these artifacts reward precision and disease plays in the new matchmaking-balanced queues.

Blood Drinker: Disease Dealer Deluxe

Blood Drinker's penalty eases from 25% to 20% base damage reduction, plus a damage buff when targets are diseased—perfect for Ice Gauntlet setups.

It's my personal hype pick; one-shots abound with headshot or backstab precision. Drops from mutated Starstone—gear up with disease pots and dive in.

Lifetaker: Musket Mayhem Enabler

Lifetaker overhauls Void Gauntlet scaling to B-tier Intelligence/Dexterity, but its lifesteal on kills shines brightest on Musket for PvP sniping.

Chain kills to sustain through flanks. Farm the massive 800k HP ape boss in Elysian WildsBlood Drinker in hand makes it a breeze with a premade.

Creed Boots: Nuke Enabler for Elites

Creed Boots amp headshots and backstabs into nukes, farmable from named elites in Empyrean Scale Reach (elite zone, so squad up).

They're beyond broken for rogue DPS; consistent procs turn you into a one-shot machine in PvP shadows.

FAQs on New World Season 10 Nightheaven Artifacts

How do I level the Season Pass PvP track quickly for artifacts like Serenity?

Arenas are king—each win nets massive points. Aim for 3v3 queues; they're faster than open-world PvP and scale rewards with participation.

What's the best group comp for farming mutated dungeons like Imperium Forge?

One tank with Serenity/Unmoved, a healer on Nimble Cloak, and three DPS rotating Inferno/Old Crown for resists. Focus fire-res gems for current rotations.

Has Blood Drinker's nerf made it unviable?

Nope—the 20% penalty swap and disease bonus make it stronger overall, especially with Ice Gauntlet chills feeding into DoTs.

Is Crescent Wave worth chasing post-nerf?

Absolutely for PvP; the heavy trigger holds up in trades, and it edges Serenity in burst potential. Skip if you're pure PvE.

Where exactly is the Lifetaker ape boss, and what prep do I need?

Deep in Elysian Wilds—check your map for the elite marker. Bring Blood Drinker-equipped DPS and CC breaks; 800k HP means sustained damage wins.

Thanks for Reading

Stay sharp, adventurer. As Nighthaven's mysteries deepen and your arsenal evolves, let MMOJUGG be your tactical outpost—bringing you the latest builds, patch breakdowns, and gear strategies to stay ahead of the meta. Whether you're theorycrafting in the catacombs or dominating the Isle of Night, we've got your back.uild evolutions.

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