It's 9 March 2025, and Monster Hunter Wilds is roaring - 8 million copies sold in three days, the fifth-highest Steam peak ever, and a whirlwind week since launch. Hollow's latest vid (linked above) celebrates Capcom's monster hit, revealing a major patch, Title Update 1, and the game's wild success. Here's the full scoop - sales, fixes and what's next!
Wild Numbers
Sales: 8 million copies sold in 3 days (27 Feb - 1 Mar 2025) - beating the worldwide 5 million thanks to simultaneous PC/console launch. Capcom's biggest game ever!
Steam Peak: Fifth highest concurrent players of all time (800-950k per week on average).
Sentiment: Posts on X echo Hollow's awe-cult classic gone global. Ryozo Tsujimoto is now Capcom's Game Director - Hunter bias secured!
Big Patch (March 4, 2025)
Source: New @monsterhunter
Status Account - more active than World or Rise.
Fixes:
Progression blocker: Patch rolled out 4 March - brief online kick, then back in.
Performance: PC optimisation in progress - less bad than Dragon's Dogma 2, consoles unaffected.
Nightflower pollen loop: Golden Ticket exploit nerfed-rewards repeatable under "certain conditions" ending. Focus on hunting again!
Skill Bugs: Counter attack (greatsword attack), critical element, flare, ambush glitches targeted. Flare rank 2 > rank 5 fix coming?
Slots/Skills: Misbehaving skills (e.g. flare scaling) to be tweaked - set building chaos to ease soon.
Why It Slaps: Best core game yet - Low/High Rank shines despite quirks. Patches signal meaty support!
Title Update 1 (End of March 2025)
When: ~3 weeks after vid (early April at the latest) - sooner than expected!
Content:
A place to gather: Post-story hub for hunters - chat, eat, show off netted critters.
Canteen: Real Food Buffs return - more than just monsters!
Final Boss Armour? No rematch/armour set now - TU1 likely fix per Hollow's hunch.
Layered weapons: Cosmetic pleas heard - maybe here?
Event Quests: Weekly rollout started - new armour/rewards already live.
Why It Slaps: Signals big, meaningful updates - not just monsters. Capcom is all in!
State of the Game
Highs: Passion oozes - community buzzing, high rank conquered, detailed world wows.
Lows: Final boss rematch/absence of armour, skill bugs-patchable gripes.
Balance: Single-player freedom (play your way) vs. Capcom's hunt-first intent. No PVP, no nasty loops, just a slap.
What's Next
Patches: More balancing, skill fixes - build meta shift coming soon.
Content: TU1's Hub + Canteen kick off a robust update cycle. Mizutsune confirmed for spring (X post #5).
Community: Hollow asks - how's your hunt? Highs? Lows? Patches you want?
Thanks For Reading
Wilds is Capcom's crown jewel - 8M hunters, 800k+ steam peak, and patches rolling in. TU1's hub and fixes loom-best base game yet gets better! More from Hollow soon - share your hunter stories below! MMOJUGG's hyped!