Monster Hunter Wilds: Best Charge Blade Build - Max Damage Guide

       by        Game: Monster Hunter Wilds Guide       

It's 9 March 2025, and Monster Hunter Wilds is tearing up the hunting scene. RageGamingVideos' latest guide (linked above) drops three Charge Blade builds - Raw/Status, Elemental, and Dragon Convert - that were crafted after weeks of endgame testing by Hollow, Josh, and top creators. These setups maximise high-level DPS by combining raw power, status, and elemental carnage. Here's the full scoop - weapons, armour, skills, and math - straight from the vid!  

Raw + Status Build - The All-Rounder

Weapon: Artian Charge Blade (Raw + Status)  
Base: 205 Raw, +20 (4x Attack Infusions) = 225 Raw.  
White Sharpness (+32%): 297 effective base.  
Status options: 100 Paralysis (user-friendly) or 150 Blast (max DPS).  
Buffs: 3 Attack, 1-2 Sharpness (aim for 4 Attack, 1 Sharpness).  
Decorations: 3x Critical Boost (target), 2x Load Shells + Utility (Razor Sharp/Attack).
Armour:  
Helm: Guardian Fulgar β (Agitator 2)  
Chest: Artian Vulcan β  
Gloves: Guardian Artian β (Weakness Exploit 2)  
Waist: Gore β  
Legs: Gore β (Anti-Virus 1)  
Charm: Exploiter Charm (Weakness Exploit 2)
Skills:  
Weakness Exploit 5: +30% affinity to weaknesses, +20% to wounds.  
Maximum Power 3: +30% affinity at full stamina.  
Agitator 5: +20 raw, +15% affinity when monster is enraged (~50% uptime).  
Critical Boost 3: +34% crit damage.  
Load Shells 2: 5 phials on yellow, overcharge on red.  
Razor Sharp 3: 50% chance no loss of sharpness.  
Constitution 3, Antivirus 1: Stamina + Frenzy purification (Gore 2-piece: +25% affinity after purification).
Effective Raw:  
225 + 10 (Agitation 50%) = 235 raw.  
White power: 235 × 1.32 = 310.  
Affinity: 97.5% (Max Might 30%, Weakness Exploit 30% + 20% Wounds, Antivirus 25%, Base 5%) ≈ 100% with Wounds/Enrage.  
Critical boost (+34%): 310 × 1.34 = 416 effective raw.
Why it hits: Almost 100% crit uptime, 416 raw against all monsters, free Paralysis/Blast. Perfect for no-element crafting!

Elemental Build - Dragon Dominance

Weapon: Artian Charge Blade (Elemental)  
Base: 205 base, 300 element (i.e. dragon).  
Buffs: 4x element (+200), 1x sharpness = 500 element (Hollow's at 450).  
Decorations: 2x load shells, 1x razor sharp + dragon attack (or element specific).
Armour:  
Helm: Guardian Ebony β (Burst 2)  
Chest: Artian Vulcan β (Weakness Exploit 1)  
Gloves: Guardian Artian β (Weakness Exploit 2)  
Waist: Gore β  
Legs: Gore β (Anti-Virus 1)  
Charm: Burst Charm
Skills:  
Burst 5: +18 Raw, +Element (scales with hits - power axe chainsaw excels).  
Weakness Exploit 5: +30%/+20% Affinity.  
Maximum Power 3: +30% Affinity.  
Critical Strike Boost 3: +34% crit damage.  
Load Grenades 2, Razor Sharp 2: Same as Raw.  
Constitution, Antivirus 1: 2-piece Gore (+25% Affinity after Frenzy).
Effective Raw + Element:  
Raw: 205 + 18 (Burst) = 223 × 1.32 (White) = 294.  
Affinity: 90% (Max Might 30%, Weakness Exploit 30%, Antivirus 25%, Base 5%) + Wounds = ~95%. 
Critical boost (+31% at 90%): 294 × 1.31 = 385 effective.  
Element: 740 bloated (menu) ÷ 10 = 74 true × 1.15 (white) = 85 true element (450 base; 500 optimal = 95+).
Why it hits: Dragon hits all T3 monsters (Arkel, Gore, Apexes) - 500 Element + 385 base is crazy. One weapon, all hunts!

Dragon Convert Build - Experimental Power

Weapon: Artian Charge Blade (Dragon)  
Same as Elemental: 450-500 dragon, 205 raw.
Armour:  
Helm, chest, waist, legs: Gore β (4-piece)  
Gloves: Artian Vulcan β  
Charm: Chain Charm (Burst)
Skills:  
Burst 5: +18 Raw, +Element.  
Convert Element 1: +180 Dragon after Elemental damage/Perfect Protection.  
Fusion 1, Flayer 1: Raw + wound buffs.  
Antivirus 1: Gore 4 (+Frenzy buffs).
Why it hits: 630-680 dragon potential-wild against dragon-weak opponents (Arkel, Gore). Needs more testing, but tasty!

Playstyle Tips

Raw: ED1-ED2 loops > SAED (more DPS, less vial pops). Paralysis stuns for burst windows.  
Elemental: Power Axe Chainsaw + Vial pops max burst. Dragon kills T3 farms.  
Load grenades: Yellow = 5 phials fast; Red = overcharge for Power Axe/SAED boosts.  
Mobility: Focus Mode dashes (Triangle/Circle) maintain Max Might - no stamina, no problem!

Thanks For Reading

Josh's math and Hollow's testing nail it - go Raw for simplicity, Dragon for efficiency. More builds coming post-Update 1-stay tuned! Drop your hunts below-MMOJUGG's hyped!

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