Is Path of Exile 2 Really Going Souls-Like?

       by        Game: Path of Exile 2 Guide       

With the release of Path of Exile 2 (PoE 2) approaching, many in the player community are speculating whether the game is leaning towards a “Souls-like” experience, a comparison that implies challenging, slower-paced, and punishing gameplay akin to titles in the Dark Souls series. While PoE 2 does introduce some elements that may echo the feel of a Souls-like game, such as a slower combat tempo and more demanding mechanics, it remains distinctly rooted in the action RPG (ARPG) genre.

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Here, we'll dive into what's known about PoE 2's gameplay and mechanics, explain why this Souls-like comparison only goes so far, and consider Grinding Gear Games' (GGG) commitment to originality in the genre.

PoE 2's Gameplay: Slower and More Challenging

Grinding Gear Games has intentionally slowed down the pace of PoE 2 compared to its predecessor, adding combat complexity and giving players more time to strategize. This slower pace is often the primary reason for the Souls-like comparisons. However, this resemblance is mostly superficial, as PoE 2 preserves its deep ARPG mechanics, intricate skill systems, and signature features that set it apart.

Key Gameplay Elements in PoE 2


Strategic Combat Mechanics
While PoE 2 may require more skill and planning to avoid damage and execute attacks effectively, it's not aiming to become a Souls game. Unlike Souls-like games, which rely heavily on deliberate, timing-based combat, PoE 2's challenge emerges from positioning, skill synergy, and managing crowd control—core elements of the ARPG genre.

Skill Tree and Gem System
The skill tree and gem socketing systems remain integral to Path of Exile's identity. These mechanics offer players incredible freedom in character customization, allowing for complex builds and highly tailored playstyles that are far more intricate than the leveling systems found in Souls-like games.

Replayability with League Mechanics
One of the defining aspects of Path of Exile has been its evolving League mechanics, which introduce fresh challenges, rewards, and gameplay variations. These mechanics are what keep Path of Exile's gameplay evolving each season, with PoE 2 continuing this tradition. Such constant changes and thematic additions have no counterpart in typical Souls-like titles.

Community Engagement and Player Retention
PoE's highly active and evolving ARPG status is underscored by its player retention. Despite being around for a decade, PoE recently achieved an all-time peak concurrent player count, illustrating GGG's success in maintaining interest without fundamentally altering the ARPG identity.

What the “Souls-Like” Label Misses
While Souls-like games are celebrated for their minimalist storytelling, punishing difficulty, and intricate boss fights, PoE 2 is maintaining a more expansive structure. Here are reasons why the Souls-like label does not fully capture PoE 2's identity:

Customization and Complexity: Unlike Souls-like games, which typically have limited skill paths, PoE 2 retains its complex skill trees and supports unparalleled customization.

Accessibility and Scale: PoE 2's replayability and seasonal changes invite players to return repeatedly, a model unlike the structured, one-time difficulty curve in Souls-like games.

Core Player Base Focus: GGG's development philosophy has consistently emphasized ARPG fans' preferences. Rather than following gaming trends, they innovate within the ARPG genre to set them.

Why Grinding Gear Games Is Innovating, Not Imitating

GGG's approach with PoE 2 reflects a commitment to elevating the ARPG genre rather than conforming to other popular styles. They've spent over a decade refining and expanding on what players love in Path of Exile, and PoE 2 continues this path by enhancing its existing systems rather than transforming them. Introducing slower combat and thoughtful design isn't about mimicking Dark Souls—it's about improving Path of Exile's formula to offer an even richer ARPG experience.

FAQs: 


Q1: Will Path of Exile 2's combat be as challenging as a Souls game?
Path of Exile 2 will feature more challenging encounters compared to PoE 1, but the design focuses on ARPG mechanics. The slower, more tactical combat adds depth without adopting the punishing, timing-focused mechanics characteristic of Souls-like games.

Q2: Why do some players think PoE 2 is going to be Souls-like?
The main reason for this comparison is PoE 2's shift toward slower and more deliberate combat, which encourages positioning and timing. However, this is only one element of the game, and PoE 2's deep skill customization, strategy, and complex progression differentiate it from Souls-like titles.

Q3: What's different about the bosses in PoE 2?
PoE 2's bosses will involve more complex mechanics and may resemble Souls-like encounters in their depth. However, players will still rely heavily on build choices, synergies, and strategic planning, unlike the dodge-centric style of Souls combat.

Q4: Will I need a controller for the best experience in PoE 2?
No, Path of Exile 2 remains optimized for keyboard and mouse play. However, GGG has worked to make controller support robust for those who prefer it, and this can offer a Souls-like feel to movement without compromising the game's ARPG essence.

Q5: Will PoE 2 retain the original game's customization and skill systems?
Yes, PoE 2 will preserve and expand upon PoE 1's skill tree and gem socketing systems, keeping the complex customization that ARPG fans love. This extensive personalization sets PoE 2 apart from Souls-like games, which offer comparatively limited character customization.

Q6: Why has Grinding Gear Games slowed down PoE 2's combat?
The slower combat in PoE 2 allows for greater tactical depth and helps players engage more deeply with the game's mechanics. This shift isn't to imitate Souls games but rather to allow for more strategic and skillful play within the ARPG framework.

Q7: Is Grinding Gear Games trying to reinvent the ARPG genre with PoE 2?
GGG's goal with PoE 2 is to advance the ARPG genre by building on the successful aspects of PoE 1, including complexity, customization, and seasonal content. Their approach is evolutionary, aiming to set new standards within the genre rather than conforming to existing trends.

Q8: Will PoE 2 be free like PoE 1?
Path of Exile 2 will follow the same free-to-play model as PoE 1, allowing players access to the game without an upfront cost. This approach remains central to GGG's philosophy of creating a high-quality ARPG accessible to a broad audience.

Q9: How are the Souls-like comparisons impacting PoE 2's community?
The Souls-like discussions highlight excitement and curiosity about PoE 2's changes. However, most long-time players understand that PoE 2 remains true to its ARPG roots, even if the game takes inspiration from challenging titles to refine its combat mechanics.

In summary, Path of Exile 2 offers a slower, more refined combat experience while preserving its ARPG essence, making it an innovative sequel that respects its roots. By embracing originality and avoiding trendy conformity, GGG is ensuring that PoE 2 will be an exciting evolution in the ARPG genre.

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