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GW Reforged Class Tier List 2025: PvE Solo & Hard

       by        Game: Guild Wars Reforged Guide        Tags: Guild Wars Reforged Class


The latest rebalance in Guild Wars Reforged has shaken up the entire meta, unlocking all 10 professions across factions with reshuffled skill pools and tweaks that revamped farming routes and speed clear teams. If you're wondering which class shines brightest for solo play, hard mode grinds, or carrying groups, this tier list breaks it down based on real testing—focusing on damage, sustain, energy management, and versatility.

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S Tier: Meta-Defining Powerhouses

These classes excel everywhere, from solo farming to elite group content. They offer unmatched sustain, damage, and flexibility, making them go-to picks no matter the challenge.

Ritualist

Spirit-heavy builds dominate PvE, handling energy, healing, resurrection, and protection effortlessly. Solo farmers thrive with spirit walls that shrug off damage while channeling delivers ranged pressure. Slot one in anywhere—it's always a win.

Dervish

Scythe swings wipe out mob packs in seconds, perfect for farming zones and speedruns. Layered enchantments provide blocking, armor boosts, and self-healing for endless sustain. Superior mobility skips obstacles effortlessly, crowning it the ultimate runner.

Ranger

Incredibly adaptable with bows for range, melee for close-ups, traps for control, interrupts, pets for tanking, and spirit weapons for extras. Expertise slashes energy costs, enabling comfortable solo farms. Pairs devastatingly with spirits or minions.

S Tier Classes

Key Strengths

Ideal For

Ritualist

Spirits, hybrid support, solo sustain

All PvE, farming

Dervish

AOE clears, mobility, enchant sustain

Speedruns, runners

Ranger

Flexibility, low energy, pet/tank options

Solo, beginners

A Tier: High-Potential Reliables

Strong performers with minor drawbacks like ramp-up time or skill demands. They crush hard mode and bosses but reward practice.

Necromancer

Minions tank hits while hexes pressure foes and blood magic spikes bosses hard. Soul reaping fuels endless energy from corpses, ensuring reliability in tough spots. Minor pathing glitches and setup delays are the only hiccups.

Mesmer

Fast casting shreds cast times for ruthless interrupts and energy denial chains. Dominate by reading enemy patterns and timing perfectly—veterans melt content, but newcomers struggle.

Assassin

Dagger combos and shadow steps unleash massive single-target bursts, ideal for bosses. Critical chains feel exhilarating, though light armor demands flawless positioning to avoid wipes.

A Tier Classes

Key Strengths

Drawbacks

Necromancer

Minions, hexes, corpse energy

Slow ramp, pathing

Mesmer

Interrupts, fast cast denial

Steep learning curve

Assassin

Burst DPS, shadow mobility

Squishy, positioning

B Tier: Solid but Situational

Viable in teams or casual play, but they falter solo or in endgame without support. Comfortable for basics, niche for advanced.

Warrior

Heavy armor and melee weapons (swords, axes, hammers) deliver straightforward brawling. Simple rotations shine for smashing without complexity, but poor energy regen starves skills in prolonged fights—needs healers for hard mode.

Paragon

Shouts and chants supercharge allies, synergizing with adrenaline users in group runs like Underworld. Solo, it drags with low damage, sluggish kills, and redundant buffs.

Elementalist

Elemental attunements unleash devastating AOE—fire storms, lightning spikes, water slows, earth tanks. Largest energy pool helps, but costs drain fast without backup, limiting solo viability.

B Tier Classes

Key Strengths

Weaknesses

Warrior

Easy melee, heavy armor

Energy starve, no sustain

Paragon

Team buffs, shouts

Poor solo DPS

Elementalist

Massive AOE nukes

High energy drain

C Tier: Niche Support Only

Outshined by modern hybrids, these lag in the current meta despite core strengths.

Monk

Masterful at healing, condition removal, and party shields for clutch moments. However, ritualists and multi-role builds handle sustain more efficiently now, relegating it to backup duty.

FAQs on Guild Wars Reforged Class Tier

Which class is best for solo hard mode farming?

S-tier options like Ritualist, Dervish, and Ranger lead with self-sustain and clear speed.

Can beginners handle S-tier classes?

Ranger is the most forgiving thanks to its flexibility and low energy demands.

Why is Warrior only B-tier?

It excels in simple brawls but struggles with energy and sustain without team support.

Is Mesmer worth learning for PvE?

Absolutely for skilled players—its interrupt potential crushes tough encounters.

How has the rebalance affected the meta?

All professions are viable cross-faction, but spirits and AOE sustain now rule farming and clears.

Thanks for Reading

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