FFXIV Frontline PvP Tier List for Patch 7.21

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Final Fantasy XIV Frontline pvp
If you're diving into Final Fantasy XIV Frontline PvP in the Dawntrail expansion, knowing which jobs dominate the battlefield can give you a serious edge. Whether you're a seasoned player or just starting out, this tier list for Patch 7.21 will guide you through the best (and not-so-best) jobs based on their power, ease of play, and overall fun factor. We've crafted this guide to help you make informed choices and have a blast in PvP. For more gaming insights and gear to elevate your experience, bookmark our site and check out our ffxiv gil shop!

Tanks: The Frontline Heavyweights

S Tier: Warrior, Dark Knight  

Warrior: A beast in Frontline, Warrior's Rampage job action applies a 50% damage debuff in a massive AoE, making it a team-fight game-changer. Its kit is loaded with AoE damage, a stun engage, and self-healing, letting you single-handedly turn the tide.  
Dark Knight: Similar to Warrior, Dark Knight's buffed AoE pull in Dawntrail sucks enemies in for devastating follow-ups with Rampage. It's a powerhouse for coordinated teams.

A Tier: Gunbreaker  

Gunbreaker is solid but lacks the hard CC of Warrior or Dark Knight. Its AoE slow engage and Rampage make it effective, but the limit break requires you to stay in the enemy's face, which can be tricky. Still, it's a reliable pick for consistent performance.

C Tier: Paladin  

Paladin struggles in frontline with a default of 20% damage debuff and limited AoE skills. Its limit break offers invulnerability, but it's situational, tied to defensive or offensive use. While Cover can clutch-save teammates, Paladin's low impact lands it in C tier.

Melee DPS: High-Risk, High-Reward

S Tier: Ninja, Viper  

Ninja: Practically a ranged job with melee as a bonus, Ninja excels with shuriken spam, a long-range escape/engage dash, and an instant stun. Its limit break executes anyone below 50% health, making it a nightmare for enemies. Easy to play and high-impact.  
Viper: With a 60% damage reduction (higher than most tanks), Viper's Snake Scale skill halves incoming damage, making it nearly unkillable early on. Its spammy, flashy skills and reset mechanics make it one of the most fun jobs in PvP.

A Tier: Monk, Samurai, Reaper  

Monk: Easier to play than in Endwalker, Monk's survivability shines with Riddle of Earth, healing 50% of damage taken. Its limit break locks enemies for easy team kills, and ranged fireball spam adds versatility.  
Samurai: A single-target burst monster with a -10% damage debuff, Samurai is straightforward but draws heavy focus from enemies. Its limit break can wipe multiple foes if timed perfectly, though shields can counter it.  
Reaper: Slightly harder to master, Reaper's Immortal Sacrifice boosts AoE damage, and its long-range dash and teleport make it mobile. The limit break's AoE fear is powerful in coordinated groups but tough to maximize solo.

B Tier: Dragoon  

Dragoon's -15% damage debuff and nerfed limit break hold it back. Horrid Roar reduces enemy damage by 50%, but its burst feels underwhelming unless you hit Battle High V. It's decent but outshined by other melees.

Physical Ranged DPS: Precision and Annoyance

S Tier: Machinist, Bard  

Machinist: A kill-farming machine, Machinist combines Eagle Eye Shot (piercing guards) with a stun and burst cooldowns for unavoidable executes. High Battle High makes it unstoppable.  
Bard: With three crowd controls (knockback, bind, silence) and Eagle Eye Shot, Bard is obnoxious and impactful. Its limit break drains 5,000 MP, crippling enemy healers, and buffs teammates for massive team-fight swings.

B Tier: Dancer  

Dancer's need to enter melee range for optimal damage is a drawback, despite four dashes for mobility. Its limit break charms enemies and disables guards, but it's hard to land solo. It's fun but lacks the raw power of Machinist or Bard.

Magical Ranged DPS (Casters): Power from Afar

S Tier: Summoner  

Summoner's massive AoE limit break devastates entire teams, and its consistent damage often tops the charts. With decent crowd control, it's a reliable pick for any match.

A Tier: Red Mage  

Red Mage's unique melee/range hybrid style is engaging, with a stun, silence, and team damage buff. Its mobility and guard-piercing melee skills make it a versatile, fun choice.

B Tier: Black Mage  

Black Mage deals steady damage but lacks impact. Its single-target slow and AoE freeze limit break can shift fights if timed well, but poor job actions like Comet (easily avoided) hold it back.

C Tier: Pictomancer  

Pictomancer's nerfed burst and awkward limit break (defensive AoE with a delayed damage skill) make it underwhelming. While it has a team shield and stun, its damage output feels mediocre compared to other casters.

Healers: Keeping the Team Alive

S Tier: Astrologian, White Mage  

Astrologian: The ultimate healer with instant full heals, double-cast AoE skills, and Gravity for crowd control. Its mobility and damage make it a top-tier pick for keeping teams alive and dealing pain.  
White Mage: Its massive straight-line limit break stuns and deals huge damage, making it a game-changer with Battle High. It's a solid all-rounder that is simple to play with dashes, shields, and heals.

A Tier: Scholar, Sage  

Scholar: Dubbed “co-mage,” Scholar spreads damage-over-time effects and heals with a fairy. Its limit break grants barriers and cleanses crowd control, while a team speed boost adds clutch utility.  
Sage: Highly mobile with two dashes and an AoE bind, Sage's limit break creates a damage zone that makes you invincible if enemies avoid it. It's situational but effective in choke points.

B Tier: None  

All healers rank high due to their critical role in team survival and utility.

FAQs About FFXIV Frontline PvP Tier List

What makes a job S-tier in Frontline PvP?

S-tier jobs excel in power, ease of play, and team impact. They typically have strong AoE, crowd control, or limit breaks that can shift fights, like Warrior's Rampage or Summoner's massive AoE.  

Why is Paladin ranked so low?

Paladin's -20% damage debuff and lack of AoE skills limit its impact. Its limit break is situational, making it less effective compared to other tanks.  

Is Viper really that strong in PvP?

Yes! Viper's 60% damage reduction, Snake Scale (50% less damage taken), and spammy, fun skills make it a top-tier melee job that's hard to kill and a blast to play.  

Which healer is best for beginners?

White Mage is the most straightforward healer, with simple dashes, heals, and a powerful limit break that's easy to land in team fights.  

How important is coordination for jobs like Reaper or Dancer?

Coordination is key for jobs like Reaper and Dancer, whose limit breaks (AoE fear or charm) shine in pre-made groups but are harder to maximize in solo play.

Thanks for Reading

This tier list should help you pick the perfect job for dominating Frontline PvP in Patch 7.21. Whether you're charging in as a Warrior or sniping kills with Machinist, there's a playstyle for everyone. Stay tuned to MMOJUGG for more FFXIV tips and updates to keep your game strong!

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