Last updated on February 4, 2026 by MMOJUGG Team | Game: WoW TBC Classic Anniversary Guide | Tags: TBC Anniversary Gold Making
In WoW Burning Crusade Classic Anniversary Edition, gold sinks like consumables hit hard during heroics and raids. Yet one profession flips the script: Enchanting turns every dungeon drop into profit while delivering personal BiS power. Imagine netting 40-50g per heroic without extra grind. Consensus among top players? It is the active gold machine for raiders and PvPers alike.
300-375 Ring Enchanting | Enchanting 1–300 Guide | Buy TBC Enchanting 1-375 Materials Kit (1-300 + 300-375)
Enchanting profits from DE dungeon loot (greens to dust/essences 1-2g, blues to 1 LPS ~30g, purples to Void Crystals ~50g), soulbound BiS ring enchants (+12 SP/+20 Healing per ring), and AH flips (buy low DE items). Level 1-375 via bracer loops and rods. Focus on heroic reserves and guild services for 40-60g/run steady gold.
Highest early profits: Heroic DE (2-3 LPS/run) + ring enchants (guild demand)
Best BiS edge: Healing Power rings (Sha'tar Rev) for healers; Spell Power (Keepers Hon) for casters
Key play: TSM DE groups for underpriced flips
Expert tip: Soulbound rings lock BiS—pre-enchant alts for flexibility; DE blues 100% LPS in Phase 1 heroics.
Path / Craft | Est. Profit (Early Phase)* | Competition / Risk Level | Required Prep / Skill | Sustainability | MMOJUGG Insight (Why This Wins) |
|---|---|---|---|---|---|
Dungeon DE (Heroics/Normals) | 40-60g per run (2-3 LPS) | Medium (guild reserves) | Level 70 | High (weekly runs) | Turns loot into instant gold; blues 100% LPS |
Ring Enchants (Healing/SP/Striking) | 200-400g total per pair | Low (personal BiS) | Rep vendors (Rev/Hon) | Very High (soulbound) | Permanent power + guild sales |
AH DE Flips (Buy low greens/blues) | 20-50g per item | Medium (TSM scans) | TSM DE groups | High (off-peak buys) | Scalable; Tailor shuffle adds 10-15g/stack |
Kara Recipe Drops (Mongoose/Sunfire/Soulfrost) | 500-1500g per recipe | Low-Medium (RNG) | Weekly Kara | Medium (one-time) | Jackpot sales Week 1 |
Guild Services (Boar's Speed/Resilience) | 10-20g per enchant | Low (guild demand) | 300+ skill | High (recurring) | Steady side hustle; PvP boom |
*Estimates vary by server AH prices/competition; actual profits fluctuate.
Disenchanting (DE) greens and blues from heroics like Shattered Halls or Black Morass yields instant gold via Large Prismatic Shards (LPS, ~30g each). Phase 3 badges convert to Primal Nethers, stacking 40-50g per run. Blues (ilvl 66-70) DE to 1 LPS 100%; purples yield Void Crystals for bigger payouts.
Item Rarity | Key Yield | Est. Value (Phase 3) | Source |
|---|---|---|---|
Green (64-70) | Arcane Dust / Planar Essences | 1-2g | Vendor/AH filler |
Blue (66-70) | 1x Large Prismatic Shard | 30g+ | Heroics/Normals |
Purple | 1x Void Crystal | 50g+ | Rare drops/Badges |
Badges (Daily) | Primal Nether | 20g equiv. | Heroic key |
Play 1: Reserve guild unneeded gear—net 2-3 LPS per run.
Play 2: Solo normals for greens; DE sells dust fast to levelers.
Expert Insight: Optimal path—pair with badge farming queues for 100g/hour net. Risk: Over-reliance crashes LPS prices 20-30% post-Sunwell as epics flood the market.
TBC ring enchants apply only to your own rings, soulbinding them—no dropping profession without stat loss. Phase 3 unlocks caster/healer staples: +12 Spell Power per ring (total +24 SP) or +20 Healing Power (total +40). Arena healers spike output; casters like Warlocks dominate.
Class Role | Best Ring Enchant | Total Bonus | Source |
|---|---|---|---|
Healer | Healing Power | +40 Healing | Sha'tar Revered |
Caster DPS | Spell Power | +24 SP | Keepers of Time Honored |
Melee | Striking (+7 AP) | +14 AP | Consortium Revered |
Play 1: Rush Sha'tar rep via Alchemy quests for healer rings—pairs with T4 upgrades.
Play 2: Warlocks use dual-SP rings pre-Kara for a 5%+ DPS gain in arenas.
Expert Insight: Potential risk—soulbound rings block BoE swaps; stockpile pre-enchant slots on alts for flexibility.
Scan AH for underpriced ilvl 64-70 items via TSM DE groups. Buy greens/blues below mat value, DE, and relist dust/essences/LPS. Tailor cloth into belts, then DE for arbitrage—profitable when Netherweave is scarce.
Flip Type | Buy Example | DE Yield | Profit Margin |
|---|---|---|---|
DE Greens | 64-70 uncommon | 4-5 Arcane Dust | 2-5g/item |
DE Blues | Heroic rejects | 1 LPS | 20g+ net |
Tailor Shuffle | Netherweave Belt | 2 Planar + Dust | 10-15g/stack |
Play 1: Filter "high DE value" in TSM—focus on LPS generators.
Play 2: Bulk buy during off-peak; sell dust to enchanters.
Expert Insight: Most optimal path—target "leveling mat" dust; risk: bag-lock from slow sellers—cap at 20% bankroll.
Reach 225 in Classic zones via bracer enchants before the Dark Portal—DE quest greens for free mats. Post-300: Arcane Dust loops, and rods at 310/375. Blood Elves save 10% via the +10 racial bonus.
Skill Bracket | Key Crafts | Mats Needed | Tips |
|---|---|---|---|
1-225 | Bracer Health/Stam | 200+ Strange Dust | DE greens only |
225-300 | Superior Health/Stam | 400 Vision/Dream Dust | AH hunt formulas |
300-375 | Assault / Ring SP | 600+ Arcane Dust | Rep for rings |
Play 1: Stock mats from early quests—zero AH cost to 225.
Play 2: Farm Kara weekly for Mongoose/Sunfire/Soulfrost drops from Moroes, Aran, and Illhoof.
Expert Insight: Derived risk—rod crafts bottleneck without Primal Might; farm early Terokkar for it.
Craft guild enchants: Boar's Speed boots (+24 Stam/13 AP, 10g+ profit) and Resilience bracers. PvP gear boom post-honor changes. Farm Legion Hold greens—DE triples vendor value.
Plays: /trade spam during Phase launches; DE PvP offpieces.
Expert Insight: Optimal—bundle guild services with raid enchants for loyalty discounts. Risk: Phase gaps tank prices 50%.
Follow dust-heavy paths: 1-225 on bracers/cloaks (DE Classic greens). 225-300: Vision/Dream loops. 300-375: Assault enchants + rods. Total cost is ~5k-10k gold; use quest DE for freebies. Blood Elves optimize 10 points cheaper.
Healing Power (+20 per ring, total +40). This is available from the Sha'tar Revered vendor. It soulbinds the ring, making it irreplaceable for arenas and raids. Pair it with Spellward for PvP.
It remains viable through Sunwell; LPS usually holds ~20g. Monitor the AH—post-T6, shift your focus to Void Crystals. There is always a 20g+ minimum per blue item.
Mongoose (Moroes: +2% crit/50agi proc), Sunfire (Aran: fire proc), and Soulfrost (Illhoof: frost/freeze). Week 1 sales can hit 1k+ gold. These are RNG-based, but usually a guild priority.
Set TSM to "DE Value > Vend * 1.5". Prioritize dust and planar essences for leveler demand. Limit yourself to 10-stack buys and relist instantly to avoid price fluctuations.
Yes, specifically for casters and healers—the ring BiS is permanent. Use an alt for farming if needed. The gold made via DE and services easily offsets the leveling cost.
Enchanting dominates TBC Anniversary gold: DE for passive play profits, rings for BiS edge, and AH for scale. MMOJUGG summary: Play smart, profit always.
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