If you're as thrilled as we are about exploring the vast dunes of Arrakis in Dune Awakening, you'll want to keep up with the latest updates shaping this MMO's endgame. For tips, tricks, and exclusive in-game resources, consider bookmarking our site and checking out our Dune Awakening Solari and Items shop, where you can find materials, vehicles, and more to enhance your journey. Let's dive into the exciting changes making the Deep Desert and Landsraad system more welcoming for all players. (refer to:
A message from the Creative Director on PvE and PVP - Dune Awakening )
A New Dawn for PvE Players in the Deep Desert
The developers at Funcom have heard the community loud and clear: not everyone wants to dive into the chaotic PvP fray of the Deep Desert. In a bold move, they're introducing partial warfare PvE areas within this high-stakes region. These zones allow PvE players to explore testing stations and harvest T6 resources without the constant threat of player conflict. This shift ensures that solo players and small groups can engage with endgame content without being forced into unwanted battles.
However, the Deep Desert retains its edge. High-risk, high-reward areas like Landsraad control points, shipwrecks, and major spice fields will remain War of Assassins PvP zones, catering to those who thrive on competition. The weekly reset system keeps the region dynamic, with the team experimenting with layouts to strike a balance between exploration and conflict. If you've got ideas for fine-tuning this system, the developers are sending out surveys to capture player feedback—your voice matters!
PvP Gets a Tune-Up
For PvP enthusiasts, the Deep Desert is also seeing tweaks to make combat fairer and more strategic. Scout ornithopters, previously dominant with their rocket launchers, will face reduced speed and manoeuvrability, while their rockets generate more heat. This nerf levels the playing field, especially with the addition of a T5 infantry rocket launcher designed to counter vehicles from the ground. Thruster-equipped scouts will now be the fastest vehicles, emphasising their role as quick scouts rather than battle juggernauts.
The developers are also addressing exploits in mechanics like respawn timers, vehicle storage, and hand scanners to prevent abuse. Their vision? A Deep Desert where PvP feels like a choice, not a trap. Players should always have the option to retreat with their loot if they play smart, fostering battles where both sides willingly engage over valuable locations. Would you like to see a dedicated PvP-only zone completely separated from PvE areas?
Landsraad: A Framework for All Players
The Landsraad system, designed to drive daily and weekly activities, is getting a much-needed overhaul. Currently, it relies heavily on simplistic tasks like item hand-ins and crafting, which the developers admit is its “earliest launchable iteration.” They're working to add variety with new dungeons, boss fights, specialized delivery tasks, and potentially even raids—epic battles that could redefine the endgame.
To make the Landsraad more inclusive, updates will introduce micro-rewards for solo and small-group players, addressing the frustration of feeling left behind in a guild-focused system. The team is also addressing issues such as stockpiling and rapid task completion, ensuring that rewards accurately reflect progression tiers and faction participation. Imagine unlocking faction-wide vendors through your efforts—now that's a goal worth pursuing.
Balancing Solo and Group Play
While Dune Awakening's endgame is balanced around guilds and groups, the developers acknowledge the solo player's struggle. The Deep Desert can feel grindy without a crew, and collecting resources in areas like Hagga Basin is no small feat for beginners. The new PvE zones and Landsraad tweaks aim to bridge this gap; however, the community has raised valid points about faction identity and organisation.
One fan suggested dividing the Deep Desert into faction-controlled zones, with a neutral row for contested battles. This setup would let PvE players farm safely in their faction's territory while PvP players fight for control points. It's a compelling idea that could foster community and strategy—do you think it's the right move?
Why These Changes Matter
Funcom's openness about their missteps, from the poorly received AMA to the initial PvP-heavy endgame, is refreshing. Their letter from the creative director acknowledges that one hand is “overflowing” with problems, not wishes, and they're committed to addressing them. By prioritising PvE accessibility, refining PvP dynamics, and evolving the Landsraad, they're crafting an Arrakis that respects both the solo wanderer and the guild warrior.
These updates signal a collaborative journey between developers and players. Whether you're a casual explorer or a spice-hoarding strategist, Dune Awakening is shaping up to be a universe where everyone can find their place.
FAQs About Dune Awakening's Endgame Changes
What are the new PvE areas in the Deep Desert?
Partial warfare PvE zones allow players to explore and harvest T6 resources without PvP conflict, while high-risk PvP areas like spice fields remain unchanged.
How is PvP changing in Dune Awakening?
Scout ornithopters are nerfed with reduced speed and hotter rockets, a T5 infantry rocket launcher is added, and exploits like respawn timers are being fixed.
What improvements are coming to the Landsraad system?
The Landsraad will offer more varied tasks, micro-rewards for solo players, and fixes for stockpiling and rapid task completion.
Can solo players access endgame content?
Yes, but the endgame is guild-focused, so that that solo play may feel grindy. New PvE zones and Landsraad rewards aim to make it more accessible.
Will there be raids in Dune Awakening?
The developers teased raids as a potential future addition, tied to the Landsraad system, but no firm commitment has been made.
Thanks for Reading
The sands of Arrakis are shifting, and Dune Awakening is evolving into a more inclusive MMO. Keep an eye on MMOJUGG for the latest updates, guides, and resources to conquer the Deep Desert.