Blade Master: Tank Supreme
Play style: Complex tank with stance switching (normal and draw). Balance defence and damage while maintaining aggro.
Strengths: Best tank, spammable block, top survivability - perfect for leading dungeon runs.
Party utility
Hongmoon block: Same as Blade Dancer, but you control the timing as the tank (takes priority).
Tips: Start fights with H-Block for instant aggro, then spam blocks for bosses like Poharan. Study patterns - your party's DPS depends on you keeping the boss quiet.
Kung Fu Master: Offensive Tank Challenge
Play Style: Toughest class - use technical combos, animation interrupts, and buffs (Searing Palm) while tanking or DPSing.
Strengths: High damage for a tank, dual role (tank + buff), party priority.
Party utility
Blue buff: Same crit damage boost as Assassin rotation for uptime (45s global, 1m30s skill cooldown).
Tips: Master Cancels and Searing Palm early - it's a grind, but it pays off. Pair with an Assassin for double Blue Buff domination. Aggro builds are slower than Blade Master, so time your taunts.
Force Master: Ranged Spam Lord
Play Style: Simple class spam - left-click, right-click at range, avoid melee chaos.
Strengths: Simple, ranged uptime (actually outruns melee DPS), decent damage.
Party utility
Ice block: 3-second iframe for all-stacks with H-Block for extra security (less preferred).
Projectile Shield: Party-wide defence against ranged attacks - unique niche.
Tips: Stack Ice Block with H-Block for boss jump combos. Stay back, spam skills, and watch less skilled melee fighters - range is your advantage.
Destroyer: Axe swinging bot bait
Play style: Basic melee - swing your axe, deal damage, no frills.
Strengths: Simple combo, spin-to-win on trash mobs, tanky enough to survive.
Party utility
Grapple: Weaker than Blade Dancer's, extends CC slightly.
Stone Shield: Minor party protection, speeds up ally resurrection - good utility.
Tips: Spin through dungeon trash for fun, but don't expect party invites - utility is weak. Laugh off the "bot" taunts; Destroyers swarm NEO's wilds!
Conclusions and recommendations:
Worth it? Every class shines - there's no "worst" choice:
Assassin: Best DPS, utility king - never lacks for a party.
Blade Master: Top tank, H-Block MVP - leads with style.
Kung Fu Master: Tough but rewarding - blue buff + tanking.
Summoner/Force Master: Easy, ranged winner for beginners.
Blade Dancer/Destroyer: Solid DPS, less party clout.
Player tips
Party Comp: Aim for an H-Block (Blade Master preferred), a Blue Buff (Assassin or Kung Fu Master), and a mix of others - utility doesn't stack!
Boost Timing: Save dice for Sticker Boom-like events (if NEO has them) to maximise pack rewards.
Trading: Trade duplicates in-game or via Discord/X groups for buffs to your target class.
Skill Up: Kung Fu Master and Blade Master require early practice to master stances and interrupts.
Fun First: Pick what looks the coolest - every class fits in somewhere!
Thank you for reading
Blade and Soul NEO Classic launches on 25 February 2025, and its seven classes offer something for everyone - Assassin's stealth supremacy, Blade Master's tanking prowess, or Summoner's cat-powered ease. This guide arms you with the know-how to choose your starting main, from cheesing Jadoo to skipping dungeon garbage with a Taxi Assassin. Play what you like - every utility has a home in NEO's martial arts chaos. Roll in, find your crew and carve your legend!